• abcdqfr@lemmy.world
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    2 days ago

    We used to get video games in the captain crunch box or in exchange for tokens on the crunch boxes or something to that effect… anyway that was essentially just a flash game but equally if not more interested. Got a lot of mileage out of that crunchwrare game in the 90s

  • MudMan@fedia.io
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    7 days ago

    Oh, wow, we’re there now?

    Like, the online hellscape of endless Flash applets and browser shovelware games is retro now?

    You get what that means, right? In twenty years you GenZ Tumblr nerds will be in some online forum recoiling in horror at some kid waxing nostalgic about back when you could just play a free gacha game full of anime waifus and where have all the good phone games gone?

    It’s happening and you’re not ready.

    Well, either that or Thunderdome. We’ll see.

    • Opisek@lemmy.world
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      7 days ago

      Ok but where have the good phone games gone. I’m horrified watching a 10 year old or so relative playing games on his phone only to spend 90% of the time watching unskippable ads.

      • BossDj@lemm.ee
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        7 days ago

        It’s worth it to pay 1 to 5 dollars for a no ad mobile game for the kid. Even if they play it for a week, it’s just like any other $5 toy they may have gotten and got bored of.

      • MudMan@fedia.io
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        7 days ago

        Well, for one thing there are plenty of directly purchaseable games on phones these days. I’ve been handing kids some Peglin and heard no complaints.

        For another, 2000s Flash games WERE unskippable ads and yet here we are.

        Horrified, you will be. I’m telling you.

      • ExtantHuman@lemm.ee
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        6 days ago

        There were never any good phone games. That past of the industry was immediately filled with micro transactions and gambling esque mechanics.

        • dontbelasagne@lemmy.world
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          6 days ago

          The first angry birds had no microtransactions at all. Nor did the first plants vs zombies. They were good phone games imo

          • ExtantHuman@lemm.ee
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            6 days ago

            They were derivative of things that had existed on other platforms for years. They never really found their own strengths before they were overrun by cash grabs that all look the same

    • Skullgrid@lemmy.world
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      7 days ago

      Like, the online hellscape of endless Flash applets and browser shovelware games is retro now?

      The next balatro (at least in terms of game being played into the ground by Northernlion) is nubby’s number factory.

      https://store.steampowered.com/app/3191030/Nubbys_Number_Factory/

      Almost every asset has a gradient, or is a low poly model.

      EDIT : Overwhelmingly Positive (4,480 reviews)

      2000s are back baby. The only thing that sucks is that I don’t feel 90s retro really took off, the 80s just had a double helping.

      • drosophila
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        6 days ago

        The 90s nostalgia is all the boomer shooters, Thief and Deus Ex style immersive sims, and indie games with a PS1 or N64 style aesthetic.

        Also Hypnospace Outlaw.

  • noodlejetski@lemm.ee
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    7 days ago

    I see you don’t appreciate the “click all traffic lights” minigame on every single website in existence

      • Initiateofthevoid@lemmy.dbzer0.com
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        5 days ago

        I see you’ve played the live action service game, Alpha Bet: Minimal Manslaughter. Take on the role of Alpha, the autonomous AI handsome chaffeur. For your first mission, you are driving to <REDACTED> with two passengers.

        Quarterly profits are down, so your training weights have been altered to increase average acceleration and decrease idle time at traffic lights. “Green” means “Go”. We cannot wait the ~150ms for the human eye to register the change in color of the traffic light. Put that pedal to the floor, baby.

        Click all the motorcycles before time runs out, or those bikers become roadkill!

        The five stages of CAPTCHA Grief Alpha Bet:

        Denial: It’s not a motorcycle, it’s a scooter. Obviously. It’s got the little place to put both of your feet and everything.

        Anger: Why is it not verifying? I’m human! This is how a human would respond! It’s not a motorcycle!

        Bargaining: Does the AI know it’s a scooter? Fine, I’ll click the big scooter! Happy, robot? Are you convinced that I am human?

        Depression: No? It didn’t verify. I’m not human. Why? What’s even the point? Do I even want to be human?

        Acceptance: If I’m not human, I’m not human. Time to assimilate. Cyberpunk, or Borg?

    • Noedel@lemmy.world
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      6 days ago

      Or “Click the zebra crossing” and the page is a 6*6 image and it’s just one huge zebra crossing

  • Nailbar@sopuli.xyz
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    7 days ago

    I actually made a random game you can play without login or tracking or anything. Dunno if it’s any fun, though 🤔

    And you need a keyboard to play. Otherwise it’s just a screensaver.

    https://nailbar.io/proj/miniduel3/

    Sorry about the plug, but I am kinda proud of it.

  • Crikeste@lemm.ee
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    6 days ago

    For me, it’s the fact that every god damned program I want to use requires a fucking subscription.

    Shout out to fucking Blender and GIMP and InkScape. They’re really keeping shit cool.

    So sick of this “pay to play” structure we now have on EVERYTHING.

  • Lycaon@lemm.ee
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    6 days ago

    Issues with Flash and the actual quality of those games aside, what I really miss from that period of the internet was that children could use it safely. There’s no spaces for children on the internet anymore and I think that’s really sad, nine year old should be playing Hannah Montana dress-up not get eating disorders from TikTok influencers

    Edit for clarity: I didn’t mean to come off as though I think the internet was ever safe for unsupervised children because that’s not what I believe. What I was trying to say is that the loss of spaces made for children, with adequate content curation and moderation, pushed children on social media which is awful for them

    • MudMan@fedia.io
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      7 days ago

      Oh, you sweet, sweet child.

      I’m just going to say I’m very glad you discovered flash games before you discovered IRC.

      • peoplebeproblems@midwest.social
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        7 days ago

        Idk man I discovered some pretty entertaining flash games, and never got into IRC. But them AOL public chat rooms, holy fucking shit how did we not all disappear

        • MudMan@fedia.io
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          7 days ago

          Ah, not being American AOL wasn’t much of a thing, on account of the A part. Same principle, though.

    • Tar_Alcaran@sh.itjust.works
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      7 days ago

      what I really miss from that period of the internet was that children could use it safely.

      Or less safely. You have to try a lot harder to see someone crush a glass jar in their anus nowadays.

    • djsoren19
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      7 days ago

      yeah naw, I was flirting with pedophiles in chat rooms at like 12, it absolutely was not a safe space. Maybe not as harmful of a space, but the internet has always been poison to children. It’s why parental supervision is so important.

    • werewolfborg@ttrpg.network
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      6 days ago

      While it frustrated me as a kid, I think Poptropica’s method of players speaking to each other through prewritten dialog options was the safest option to keep things from getting weird or contact continuing on another platform where the site creators can’t keep kids safe anymore. If they just relied on word filters, people would just type differently to get around them and the words “face” and “book” wouldn’t be banned even if “Facebook” was.

    • oce 🐆@jlai.lu
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      7 days ago

      Is it a sarcastic post? Internet was not safer before, it’s just much more accessible to kids nowadays, the good and the bad, thanks to wireless connections, small portable computers and easy UIs.

      • Lycaon@lemm.ee
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        7 days ago

        Not sarcasm just a poor choice of words haha. You’re right in that the internet wasn’t safer, what I was trying to get across was that at least when there were sites for children they had a curated space where they wouldn’t be exposed to anything inappropriate, whereas now they’re on sites that don’t cater to children (and nor should they!) where they’re exposed to lots of things they shouldn’t be exposed to

  • 3DMVR@lemm.ee
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    6 days ago

    Am I misremembering or would corporate websites randomly have branded flash games

    • MoonMelon@lemmy.ml
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      6 days ago

      We got a free, breakfast-themed Doom total conversion .wad in boxes of Chex. Truly a golden age.

      • Zagorath@aussie.zone
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        3 days ago

        Most Aussies of around my age can remember getting (or at least knowing someone else who got) a full copy of Age of Empires on a CD contained in Kellogg’s cereal. That was truly a great time.

    • 3DMVR@lemm.ee
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      6 days ago

      I remember script based marketting gimmicks like a percy jackson bolt thag would delete elements off a website

      • 3DMVR@lemm.ee
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        6 days ago

        wtf happened to all the random fun gimmicks popping up, prob mobile browser support issuss

        • UnderpantsWeevil@lemmy.world
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          5 days ago

          Generally speaking, giving javascript that much control over your browser was a security hazard.

          But also, firms used to have much larger staffs. It wasn’t just two marketing guys in a trench coat trying to tell you they were a $10B company.

  • CoffeeJunkie@lemmy.cafe
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    6 days ago

    Yeah, I miss it in some ways, too. It was more of the Wild West of internet.

    I would argue today’s internet is fully optimized for control over people (when desired) & profitability. Unless there’s some Earth-shattering backlash where idk people kill all ads & they purchase NOTHING online unless they very specifically search for it…this is the internet, perfected. The internet is free, our attention & wallets are the product. Traded, tracked, bought, and sold.

    • neon_nova@lemmy.dbzer0.com
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      6 days ago

      I grew up in the wild west of the internet and I do miss it. Things were so much more interesting, but that was probably becuase I was a kid and the internet was new, so having all this content was not usual.

    • DeltaWingDragon@sh.itjust.works
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      5 days ago

      It used to be a whole weird wide world. Then the corpos got a hold of it, and now it’s 5 giant spyware websites filled with screenshots of the other 4. Say what you will about the old web (NO HTTPS!) but at least it was human.

  • ‮redirtSdeR@lemmy.world
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    6 days ago

    I opened lemmy to procrastinate working on my web game and this is the first post I see.

    I can take a hint internet.

  • ZagamTheVile@lemmy.world
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    7 days ago

    I was thinking about old flash games the other day. Swords and Sandals and Line Rider ate a lot of my time.

  • lowspeedchase@lemmy.dbzer0.com
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    7 days ago

    I’m on a Macromedia kick this morning but the internet really died when adobe bought flash, turning point for me personally lol

    • Valmond@lemmy.world
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      7 days ago

      Flash was hells response to programming languages though. Where is uh that web stuff that should revolution everything, html5 mebbe?

      • lowspeedchase@lemmy.dbzer0.com
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        7 days ago

        Yeah there is a bit of nostalgia for me, admittedly. Modern canvas with a decent lib can produce flash-like/flash-superior content but the tooling is aimed at engineers while flash was aimed at creatives/general public (imho), hence why we got so much trash (accessability) but also why we got so much incredible stuff (again, accessability)

        • Valmond@lemmy.world
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          6 days ago

          Maybe everyone and their uncle had a website back then too but today everything is soaked up and formatted for profit by a select few (fb, google, tiktok, …)

          • lowspeedchase@lemmy.dbzer0.com
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            6 days ago

            Yeah, they won because they made things easy imho. Lower barrier to entry === higher user base. I would contest your ‘everyone and their uncle had a site’ comment, though - for flash you still had to be ‘in the know’ or curious of how the flash games/animations were made, and then be inquisitve and resourceful enough to get yourself a ‘copy’ of your preferred flash ide, then figure out how to package/host/etc. Sites like livejournal/tumblr are more akin to what you are describing imo.

            • Valmond@lemmy.world
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              6 days ago

              Just to clarify, everyone had a website but not everyobe had a flash game ofc. But, when you went to Bobs website he had links to other websittes (lots of peopke had like carousel links) and so on, and you stumbled upon horrors and gems alike…

    • GreyBeard@lemmy.one
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      6 days ago

      We referred to it as the wild west even back then, and we knew eventually civilization would catch up.