• Swarfega@lemm.ee
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    4 months ago

    Mobile gaming is awful these days. The vast majority are just cash grabs.

    That said I look forward to Balatro being released

  • Paranomaly@sh.itjust.works
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    4 months ago

    This really upsets me and periodically bums me out. I used to like trawling through the top lists to see the various games that were on mobile. This is back in like 2011-2013. Typically monetization was either a free/premium version split, or an energy system. Now it’s beyond 99% garbage with 99% of the last 1% being ports. The 1 of 1? Slice and Dice, that game rocks.

    • StreetCash@lemm.ee
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      4 months ago

      and then you go through the top paid games just to find… the same top paid games from the last decade. Nothing of value is being created or getting recognition

      • Buddahriffic@lemmy.world
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        4 months ago

        There could be a vicious cycle where game devs who want to be taken seriously don’t touch mobile games, so as mobile game devs develop skills and experience, they move away from the platform.

        Also a lot of the thick frameworks that many devs rely on these days require a lot of computing resources that maybe mobile devices have trouble keeping up with. I could see scenarios where a mobile game is worked on for a while but abandoned due to awful performance in early testing while a similar desktop game doesn’t get killed because it’s being developed on a high end system and later gets optimized to run better on weaker systems.

        Though tbh, I have no idea how top phones compare with high end desktops these days and am just assuming that they are way behind, while low end desktops might be more comparable to high end phones for performance.

        • Trainguyrom@reddthat.com
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          4 months ago

          I’ve not seen hard numbers but it really seems a high end phone is pretty comparable to a low end laptop performance-wise these days. Both do a great job of displaying webpages, playing web video and can kinda crunch through an optimized enough video game at a low enough resolution

        • vaultdweller013@sh.itjust.works
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          4 months ago

          I suspect that most of it comes down to passive cooling, most phones dont have active cooling systems like fans so even if it has decent specs its gonna bottleneck rather rapidly.

    • sugar_in_your_tea@sh.itjust.works
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      4 months ago

      Same. I used to play a number of games, and even paid for a few, but the gems are just too hard to find these days.

      So now I pretty much never play games on my phone, which does a few things:

      • phone battery lasts a lot longer
      • my time on my phone is more productive
      • I use a lot less data, so I pay less for my plan
      • I don’t need flagship phones (not a photographer)

      So now I mostly use my phone for:

      • phone things (calls and texts)
      • audiobooks
      • news
      • videos - I restrict myself to downloaded videos to help reduce wasted time

      I have a Switch and Steam Deck, and quality game selection is much better there anyway.

          • Riven@lemmy.dbzer0.com
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            4 months ago

            I would bet they add steam phone to the steam deck instead. Would be something new and with everyone just having wireless earbuds it could work.

            • SturgiesYrFase@lemmy.ml
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              4 months ago

              Yeah, but then your buds die, and you’re either the schmuck holding a steamdeck to the side of gheir head, or the asshole holding their steamdeck an inch in front of their face with their GP on speaker explaining in grim detail the colour of the fluid seeping from their piles…

              • Riven@lemmy.dbzer0.com
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                4 months ago

                You can plug in your buds case to charge on your steam deck. I don’t know anyone who regularly encounters that issue though. That’s like saying your phone can die mid call and then you won’t be able to make calls. Like sure, it’s happened to people but by in large everyone always has theirs charged and we didn’t NOT make wireless phones popular because of this one specific scenario.

                • SturgiesYrFase@lemmy.ml
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                  3 months ago

                  Don’t have a steamdeck, I did know you can charge stuff off it though. Idk about you, but I often forget to charge my buds, and forget things like my external battery or cables(or the buds themselves) at home as I run out the door.
                  I wasn’t saying that these scenarios would be a daily occurrence, but I can definitely remember enough times that I’d have to count on both hands I’ve seen someone making a call on the bus with a phablet or tablet. And maybe where you live people have enough respect for the people around them, but every city I’ve ever lived there’s someone talking really loud on speaker about something they really shouldn’t be at least once a month that I personally encounter.

    • DragonOracleIX@lemmy.ml
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      4 months ago

      The only games I ever have on my phone now are gachas and paid for games.

      Also, I agree that Slice and Dice is awesome. I got the itch version which came with both android and linux versions.

    • Donjuanme@lemmy.world
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      4 months ago

      Slice and dice, magic research (2), Simon tathams puzzle pack, Bart Bontes color series, unciv, pathpix, pirates outlaws…

      There isn’t only ports and garbage, you just need to go deeper than the front page (and not ever browse by “free”)

    • Vent@lemm.ee
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      3 months ago

      I bought Slice & Dice after reading this comment and others in this thread and yeah, it’s pretty great. Thanks for the recommendation!

  • ZeroHora@lemmy.ml
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    4 months ago

    Good mobile game = ports from PC games and emulators

    miHoYo games could be so much more if they are PC/Console games instead of mobile.

    The only truly mobile game that I can think of that I can say is good is Pokemon GO, and I don’t even like it but is the only game that truly uses the uniqueness of the mobile platform as a game feature.

    • 🔍🦘🛎@lemmy.world
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      4 months ago

      I’m in a closed beta for WalkScape, which is a single-player RPG that uses your pedometer for all game progress. Travel to another location? Chop down trees? Craft a bronze mining pick? Stomp grapes into wine? All of them progress only as you take steps throughout the day. A great little game to check in on now and then, and I feel utilizes the mobile platform well.

      • Trainguyrom@reddthat.com
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        4 months ago

        That sounds like the best things I currently use PoGo for. I love chewing through eggs with my daily bike rides

        • 🔍🦘🛎@lemmy.world
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          4 months ago

          It’s neat, if fairly barebones. You pop open the game, see if you’ve completed your current activity (reached a destination you walked to, finished crafting through your item stack, gathered materials until your bag is full) then designate the next thing you’ll do. But, it’s F2P, ad-free, and the devs are very genuine! There’s another beta wave soon because they’re showing it at Gamescom! https://walkscape.app
          Also, it’s more forgiving than POGO since it uses STRICTLY pedometer (step count), so it doesn’t try to see if you were running too fast, changing location, etc.

    • derpgon@programming.dev
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      4 months ago

      I, for the love of God, cannot play Genshin on mobile. The controls are absolutely garbage. On PC tho, it is really good.

      • ZeroHora@lemmy.ml
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        4 months ago

        My problem with Genshin is not even that. The game is a mobile first and that limits the mechanics of the game.

        If the basic Normal/Hard Hit + 1 skill + ultimate is shit on mobile imagine if they implemented combos like DMC.

        • derpgon@programming.dev
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          3 months ago

          It is way deeper than that though, or at least that’s what I think about the endgame content.

          Sure, exploration is piss easy, but the Abyss not so much.

          • ZeroHora@lemmy.ml
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            3 months ago

            The last levels of Abyss is more about team comp + good items than what you can do with the combat.

            Of course you need to dodge and switch characters efficiently but the ceiling of the game is low. You have some interesting things like the 2H characters jumping + attack but is not like a essential skill of the game.

  • NaibofTabr@infosec.pub
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    4 months ago

    The best game I’ve played on Android is the Kotor port.

    The second best game I’ve played is the Into the Breach port.

      • NaibofTabr@infosec.pub
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        4 months ago

        It does, the gameplay works well on a small screen (actually better than Kotor in some ways), and I’ve generally found that turn-based stuff works well on touchscreens. Twitchy action stuff doesn’t work so well - I found the GTA ports unplayable.

        Also, I think Aspyr did a really nice job retooling the Kotor UI for smartphones, and they also did Kotor II.

  • Artyom@lemm.ee
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    3 months ago

    I was early into mobile gaming, and it used to be AWESOME! It was a platform oozing with potential. Every game that came out on mobile was excellently crafted…until Candy Crush came out. It literally ruined the whole genre.

  • Raab@lemmy.world
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    4 months ago

    Old-school RuneScape being on mobile makes it the best mobile game of all time

  • 🩸Bloodmouth🩸@sh.itjust.works
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    4 months ago

    Terraria, but it’s a lot better on PC. You can transfer your character files and maps with a little effort though.

    DevilutionX is pretty good if you liked Diablo 1.

    And then there are the insane lists of ROMs/emulators.

      • fadingembers
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        4 months ago

        GBA Final Fantasy ports are great as well as Final Fantasy Tactics Advance. Also highly recommend Mario and Luigi: Superstar Saga and Golden Sun

      • 🩸Bloodmouth🩸@sh.itjust.works
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        3 months ago

        A lot of people don’t realize their phones can emulate PS1 fairly easily now.

        If you’ve got a good phone you can even emulate GameCube, Dreamcast, PS2, & 3DS; which opens up a lot of options.

    • ssm@lemmy.sdf.org
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      4 months ago

      Shattered Pixel Dungeon is cross-platform now, so technically it’s not mobile-only. And DCSS is much better than SPD, imo, as someone who has dumped unholy amounts of time into both.

  • Ragdoll X@lemmy.world
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    4 months ago

    A year ago or so I would have said Clash Royale. But now… nah.

    You’ll find plenty of videos that explain this better than I can, but at this point the devs clearly hate the community, the game is more pay to win than ever, evolutions are completely broken and the devs barely care to balance the game anymore.

    It’s pretty obvious that right now they just want to squeeze as much money as possible from the game before it completely dies out.

    • ObsidianZed@lemmy.world
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      4 months ago

      They literally only have to pander to a small handful of whales to justify pay to win microtransactions. I’m sure the average player never spends any money on it.

    • Stubb@lemmy.sdf.org
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      4 months ago

      clash royale

      Holy hell I was straight up addicted once, then the devs ruined it all…

    • TheFriendlyDickhead@lemm.ee
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      4 months ago

      Yea picked up the game a week ago, after not playing for 2 or 3 years and wow is this game unballanced. At this point it’s just realy anoying. And my 2013 deck is obviously not meta anymore, but to level a new deck to a point of playability takes an obscene amount of work.