• Etterra@lemmy.world
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      7 months ago

      Well if not then he’ll probably turn up again in Rome on the Day of Prophecy - February 31st.

    • cottonmon@lemmy.world
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      7 months ago

      I guess the guy doesn’t consider roman senators to be rogues. Probably gave advantage for the surprise attack though.

    • tubaruco@lemm.ee
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      7 months ago

      i only know about pathfinder so i coul be wrong (though they are very similar)

      you get a

      1- base hp from ur race,

      2- then add a base hp from class + constitution modifier

      then repeat 2 for every extra level you get

      so he should probably have more than 60 hp, as im pretty sure fighters get more than 10 hp per level (considering he has decent constitution)

    • DSkou7@programming.dev
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      7 months ago

      You start with base HP at level 1. Every time you level up, you roll a die (which die is determined by what class you are playing) and add your constitution modifier.

    • OsaErisXero@kbin.run
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      7 months ago

      Each class has what’s called a Hit Die which determines how much HP a character accrues per level. At level 1, the character gets (typically) their full Hit Die plus their Constituion (Con) modifier ((##-10)/2, so 8 is -1, 14 is 2, etc). From there, Hit Die can be rolled as the character levels up or you can take the average for the HD, and add Con to that. So in this case, they’re suggesting that Caesar, a 10th level Fighter (d10 hit die) would have on average 60HP total, though this would require them to have ‘rolled’ their level 1 HP pool (average of 5, plus a Con modifier of 1)

      EDIT: that’ll teach me to not refresh before finishing the post lol

    • Neato@ttrpg.network
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      7 months ago

      You have 6 stats, Constitution is one of them. Your class dictates what size is die you use for HP on level up.

      So a fighter uses a d10 so at level 1 he’d get the max of 10 plus constitution. Let’s say 3 since he’s thicc. So he starts with 13.

      Then every time you level up you roll your hit die and add your constitution. So at level 2 the fighter rolls 1d10, let’s say he rolled a 7. Then add constitution of 3 for a total of 10. So at level 2 the fighter will have 23 hp.

  • Etterra@lemmy.world
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    7 months ago

    You’d have to treat the senators as a mob (swarm of humanoids) in order for that to make sense, as humans don’t have things like Pack Tactics.

  • Meron35@lemmy.world
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    7 months ago

    Actually, a d4 only had an expected value of 2.5, so the expected damage output from the senate should be 2.5600.55 = 82.5.

    Sounds impressive, but more interesting is the actual chance of success of killing Caesar. Each senator has a 0.45 chance to miss and a 0.55/4 chance of doing 1-4 damage respectively, for an expected value of 1.375 and variance of ~2.23. Formally modelling the distribution of the sum of 60 of these variables requires a 60 fold convolution which is too difficult. Instead, we can approximate the sum of total damage as a normal variable with an expected value of 601.375 = 82.5 and variance 602.23 = 134.06.

    The probability that this is less than 60 is around ~0.43, so Brutus’ plan had a less than 60% chance of succeeding. That’s… rather terrible for an assassination plan. The addition of sneak attack rolls wouldn’t help much, given that the variance of dice rolls is just so high.

    EDIT: Forgot to take the square root of the variance in calcs. This takes Brutus’ chance of success to a much more respectable 97%. Truly a big brain conspirator.

  • Donkter@lemmy.world
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    7 months ago

    IDK if this is how it works in 5e, but in Pathfinder, if you have a negative bonus to the main state of the weapon, you get -1/2 on your damage roll. Meaning in theory it could take any number of low level humans to kill someone if they rolled poorly.

  • deegeese@sopuli.xyz
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    7 months ago

    I expect high INT and CHA for a general sizing political power, but for someone who didn’t do much personal fighting, why should CON and DEX be boosted?