It was a strong year for Best Animated Feature Oscar nominations, and an underdog triumphed. At the 97th annual Academy Awards at Ovation Hollywood in Los Angeles last night, Flow beat competition from Pixar’s Inside Out 2, DreamWorks’ The Wild Robot and Aardman’s Wallace & Gromit: Vengeance Most Fowl.
Gints Zilbalodis tale about a cat in a flooded world missed out on the Oscar for Best International Feature Film but still became Latvia’s first Oscar win. And it was surely also the first Oscar winner to be made entirely in the free 3D modelling software Blender, cementing the open-source program’s place among the best animation software.
Flow was one of our highlights of Annecy 2024, and it still seems incredible that it was made by a small team using Blender alone. It was rendered in EEVEE, Blender’s realtime render engine.
Gints thanked Blender when accepting the award. Speaking to press afterwards, he said: "Any kid now has tools that are used to make now Academy Award-winning films, so I think we’re going to see all kinds of exciting films being made from kids who might not have had a chance to do this before.
And it’s European! 🇪🇺🇪🇺🇪🇺
I’m planning to watch this one, got told it’s quite good.
But the thumbnail, isn’t that just the album cover from Nirvana’s Nevermind?
If you remove the fishes, replece the cat with a baby, and add a dollar on a fishing hook, it’s literally the same.
With a huge drippin hog
Rendered in EEVEE? Really? Wow! Considering you get so much more optical fidelity with Cycles it’s really astonishing they’ve used EEVEE.
FYI EEVEE now supports ray tracing so lighting can be much better than before with much less hassle. cycles is obviously better for pbr but EEVEE can easily be used for more stylized renders, and probably be preferred.
The creator favoured speedy feedback on everything. And it’s not like you can’t make things look gorgeous in EEVEE, why go for fidelity when you can make things look nice.
I liked the movie, but my (small) kids cried a lot during and after the movie.
Wanna watch it with my 6 and 9 year olds soon. Is it that sad?! I skipped through it and it looked nice.
It’s not sad, but there’s a lot of anxiety inducing moments.
Well-deserved win! Watched this in the cinema a few weeks back. What immediately struck me about the beautiful art style is that it felt more like what you’d expect from a labor-of-love indie game than from a dreamworks/pixar studio – and it was incredibly refreshing! Also, for a movie where water plays a big role, the fluid rendering was absolutely breathtaking. I could almost smell the warm plastic air of a GPU giving its all.
it felt more like what you’d expect from a labor-of-love indie game
I thought that too. It was like a long cutscene and I loved it.
Reminder that Blender is struggling with funding right now. https://topicroomsvfx.com/news/the-price-of-free-blenders-funding-crisis/
Make sure to leave it a few bucks if you use it. https://fund.blender.org/
I didn’t hear they’re struggling? Its not like they can get more money and instantly increase the scope and just toss stuff on, people compare them to for profit companies who need to make a profit for investors, the amount of money they have would obv be less
Like they wont shut down anytime soon, but more miney will definitely lead to more features. Personally want to see simulation improvements, its just so poor compared to embergen/houdini.
Hopefully Deep Funding becomes popular enough that it no longer becomes a problem
Whenever I download a new version of Blender I typically throw them $10 - $15.
Just like with other open source software I use, I give it a shot and if I like it I’ll throw them $10 - $15 each time I update.
Edit: It’s not much but it’s not nothing. No raindrop feels reasonable for the flood and all that.
More than 99% of users including me
For each update? I’d be the one with funding issues if I’d do that :D
Going into debt running Tumbleweed.
If you pay per package, you get shaken down whenever GCC is updated.
Sweats in Arch
thank you for your support to FOSS!
Nuh uh, headline. I bet the soundtrack wasn’t made in Blender
Magnetized needle and a steady hand.
You can draw sound waves with grease pencil so it should be possible
There was somebody crazy enough to make an entire game in Blender, I don’t doubt that somebody has at least tried to make a soundtrack in Blender.
I made a game in Blender! Like the other reply said, it used to have a game engine built-in.
I wonder what they used for that. Perhaps Ardour.
The movie was really well done. It’s a simpler animation style so don’t expect Pixar level stuff, but the story and art direction are great.
Pixar-style animation needs to die already. It’s like Corporate Memphis at this point.
It’s a simpler animation style so don’t expect Pixar level stuff
One of the things you learn in art school is that if you aim for something like realism (or Pixar, in this case), but you fail to get there, people will notice and critique you for it. If you aim for a style you can do well, on the other hand, nobody will care that you didn’t do Realism (or Pixar).
Up and coming artists in any genre would do well to remember that it’s okay not to be Pixar or Capcom or whatever. Sometimes working within your limitations can inspire truly creative works.
Exactly. When I play indie games, I go for simpler art style because it feels so much more cohesive.
That really bugs me in newer Pokémon games, the Pokémon don’t seem to fit well into the world. I’d much rather have old school Pokémon than inconsistent art direction.
I refer to this as the Wind Waker effect.
Before Wind Waker was announced, Nintendo did a reel showing off the power of the GameCube that included a “realistic” (for the time) fight scene between Link and Ganondorf. So when they announced a new Zelda game, people were hyped for a gritty realistic Zelda, and when the first trailers appeared, people hated it.
For years after its release, Wind Waker’s art style was dragged on by people, but today, it’s remembered as one of the most iconic Zelda games from that time period and a major influence on the aesthetic of many Zelda games after it.
Today, its art style looks just as good as it did when the game first launched, while most other games from that time period - especially those that went for high fidelity and realistic graphics - look outdated.
A good art style is timeless and will always age better than trying to push the envelope on graphical fidelity or realism.
Don Hertzfeldt made some amazing short films with a really, really simple art style.
The message sometimes matters more than the quality of the art. There is still a level of high quality to it despite the seemingly simple art style.
I loved this movie!! It has zero dialogue!!
That cat was just amazing! Great flic.
It’s so much better than The Wild Robot!
Incredible to see how far blender has come. I remember using it over ten years when I was trying to get off pirated software (3ds max), while it’s still recognisable the capability has exploded
Couldn’t touch it 5 years ago. Now its daily life for me.
i really wanna watch this in the cinema
It is available to stream on Max, which means that if you do not have the means to legally stream it there, you’ll be able to find it on the high seas. That said, if you do opt to watch it through “alternative means”, make sure to at least send a little money Blender’s way.
But they said they wanted to watch it in the cinema. Confused by this reply.
I’m excited to check this out. My tastes rarely align with those of the Academy, but this looks like it could be a really beautiful film and these kind of efforts deserve support.
Don’t watch it because it won an Oscar, watch it because it is a beautiful, sweet movie about animals helping each other.
It’s a very simple film without much depth to be honest. Memoir of a snail was far better.
without much depth
How much “depth” do you expect to get out a group of animals acting “mostly” natural and without a single line of human dialog? With those limitations, I think it excelled. There were even a couple tearjerker moments, for me at least.
Not having dialogue has nothing to do with. While the animals can only be so complex (if acting “naturally”), the storytelling is not limited to just that. They could’ve probably told more about the world with the elements and places the animals found. The animation was pretty crappy at some points too. The dog for example was not very well done.
Regardless of all of this, I’m not saying it should have been different, I only wanted to express that this movie is not worthy of an oscar when compared to something like Memoir Of A Snail, imo.
Me and my mother watched it a few weeks ago knowing nothing about it and it was really good!