- cross-posted to:
- lemmydirectory@lemmy.dbzer0.com
- cross-posted to:
- lemmydirectory@lemmy.dbzer0.com
Literally all they had to do was make good games
Not sure what you mean. They needed more NFTs and AI from what I can tell! /s
Honestly though whenever I hear big companies like this fail, it keeps making me go back to the Steve Jobs interview: https://www.youtube.com/watch?v=NlBjNmXvqIM
How have I never seen that interview!? Thanks, great stuff…
It’s funny it happened to Apple too
Yeah the full interview is a real treat (in my opinion)
Steve Jobs The Lost Interview: https://youtu.be/rDqQcmVqAm4
I’m not gonna defend Steve Jobs as a person at all but there’s some real insightful stuff in the interview. Even just from a historical perspective.
Exactly what is happening at Intel right now. History repeats itself.
Hey, Prince of Persia: The Sands of Time was great!
Sadly, that’s not necessarily true: https://youtube.com/shorts/IHZru-6M8BY
I mean, it’s not true inside a bubble. I’m sure there’s some incredible games that have been made by one person that didn’t find the kind of success that Stardew Valley, Minecraft, Super Meat Boy, etc did. But at a giant corporation like Ubisoft, they’re not on their own! They have marketing people, interns, studios and sub-studios, finance people, trend analysts, etc.
Ubisoft has some great IPs. But all of their best games came out over 20 years ago! So yes, quality is not the only thing, but it definitely matters.
Gamers say that Ubisoft execs need to get comfortable with not being solvent.
I’m afraid Ubisoft execs won’t feel much from that.
they MBA’d themselves into extinction
edit; everyone with an mba is only qualified to be a farm laborer
Hey now, I know a bunch of farm laborers and started out as one myself.
They are nowhere near qualified for farm labor. That requires being able to work, not just regurgitate platitudes from the most recent bullshit management fad.
Management will destroy this world.
There’s a world where management is treated as an important but not godly position. Where they are schedulers and arbitrators of conflict, and where they aren’t free from consequences because they’re already at the top. And holy hell it’s also not the place where the position is used to promote someone out of where they’re useful simply because paying a labourer more than a manager is seen as unthinkable. It ain’t this one, but I like to think about it sometimes.
Under New Management :)
Farm labor is complicated and specialized.
And fucking physically hard
Yeah then they’d get to suffer being the incompetent bumbling idiot that does the back breaking stuff. MBA appropriate due to their avarice of wanting to exploit people, to clarify.
edit: Not trying to say farm labor isn’t skill intensive, moreso giving them a taste of their own medicine
I guess shareholders got used to not owning their stock?
If only bankruptcy actually meant consequences for those responsible.
Pretty much. The leadership team all have a golden parachute and will be integrated back into an industry and fuck that up too.
It’s a shame that they don’t have a literal golden parachute.
I took their advice and got comfortable not owning Ubisoft games.
They make it so easy: anything they release I’ve already played years ago already.
i quit after AC4. kept up with the news and reviews, seems I never really missed anything good.
I entirely stopped playing Ubisoft games because they require me to sign in to play.
I tried Anno 1800 because it was free on PS+ and immediately ran into a login wall.
Same thing when I tried Assassin’s Creed.
They’re not even online games. I get needing to log in to CoD because you’re playing online, but blocking the offline mode is asinine.
So why would I bother buying an Ubisoft title when I know I’m going to open it up and hit that stupid login wall and privacy policy.
I get needing to log in to CoD because you’re playing online
That shouldn’t be needed either. A PSN or Steam account should be enough.
It used to be enough. I played so much COD4 back in the day on Xbox and the only login I ever needed was my Xbox account.
But nowadays, they want more data from you than the platform is willing or allowed to share, so you need to log in to their service.
This is why I stopped buying Sony games on Steam. Requiring a PS account for a singlellayer game is absurd.
That’s why I only buy from the fitgirl store.
I entirely stopped playing Ubisoft games because they require me to sign in to play.
I straight up can’t play half of their games on PlayStation because of this. I had a different PSN account 15 years ago that my Ubisoft account is associated with and apparently your Ubisoft account can only be tied to one PSN account EVER. I’m not creating a new email just to sign up for Ubisoft play. So I don’t buy their games 🤷
And that’s the kind of thing their metrics will never reveal to them.
I think if you just asked players you’d get an overwhelming pushback on the account issues.
fwiw you can reach out to support and they’ll change the link for you.
It fucking dropped my Far Cry game because THEIR servers had an issue, not my internet connection.
Lost progress, replayed it, it happened again, never bought anything from them again.
The rest can burn, but man, Anno 1800 really is/was the best in its series, mandatory logins or not. It’s the only game I still hold on to my ubi account for, and I dread the day they’ll go under, because they’ll take the Mainz team and the Anno games down with them.
It’s because they’re not AAA anymore. They went AAAA so I guess they’ve had a financial rating overflow and now they’ve gone negative.
They’ve gone plaid
I always drink coffee when I watch radar.
Ubisoft executives need to become comfortable with “not being employed.”
Unfortunately, that’s not how this works.
This is late stage capitalism, execs are judged on how much money they managed to squeeze out before the company died. They’ll be hired immediately specifically to do it again somewhere else.
The company dying in incidental.
Some will take the blame, take millions as parachute payments, then the low level workers will have their jobs cut.
I really enjoyed Driver: San Francisco. Then Ubisoft introduced UPlay and I couldn’t play it anymore. That was the last time I installed anything from Ubisoft.
I tried to reinstall it recently and it complained that you can’t install 32bit software from Steam anymore. I guess I’ll never play another Ubisoft game.
Love this game and that is why I have a pirate copy that doesn’t do any of that crap. I completed it again last year and it was good fun still!
it complained that you can’t install 32bit software from Steam anymore
Like 32 bit installers for C++ don’t work or 32 bit games in general? I don’t think I’ve ever seen that error before on windows.
It’s a Ubisoft broken DRM thing
Ubisoft needs to get comfortoble with not owning their company
Do better Ubisoft
Stop fucking outsourcing and actually fund your devs, consider firing from the top down as your managers aren’t doing shit for the company
I’m legitimately at the point where I hope they don’t pivot and are just forced to sell off their IP. There’s just too many reasons to not like them.
Guess they better start feeling comfortable with not owning their company.
Microsoft will buy it. Don’t worry.
Selling IP can go both ways. It could be picked up by someone wanting to do better, or it could be picked up by someone just after a quick buck by doing the bare minimum.
And then there’s Rocketwerkz - They originally bid to develop Kerbal Space Program 2 for Take2, but they lost the bid because the winners showed up fancy concept art while rocketwerkz focused on a solid technical foundation. And then Take2 severely botched KSP2 and the franchise is now considered dead. Rocketwerkz is now building something relevamt from scratch, with their own IP, and it looks really promising. I hope this happens to a lot more AAA titles and IP holders.
KSP2 is such a sad situation all around. The guys working on it had the same idea and were going to build a brand new engine for it to fix the tech debt of the original, but management demanded that they use the original engine “to speed up development time.”
My understanding was that KSP2 was originally going to be just a slightly cleaned up re-release of KSP1. A remaster if you will. Buy up some existing mods, bundle them in, clean up the UI a bit and enjoy the fruits of this new definitive edition of the game. But the team was able to convince Take2 to try to replace the game engine as part of that remaster and truly make it worth while (hence the 4 year delay from the original release date)
The original idea that was sold to the public was essentially “Kerbal Space Program, but bigger.” I couldn’t tell you all of the details or the timetable, but there were a lot of new features planned from the start (a number of which were mods of the first game) including fixing issues that were present in the original and adding things far outside the scope of the first game like multiplayer, colonies, and FTL travel to a new solar system. The dev team openly talked about creating a new engine to fix the physics bugs and such, at least.
I don’t know what happened along the way, but it’s pretty clear that the KSP2 that we have has the engine of the first game in it, as to this day it has many of the same bugs.
My guess is that the team originally planned on a new engine, but at some point, management stepped in and demanded that they use the old engine. IIRC, there was some restructuring that happened during the development - both in taking the project away from the original dev studio working on it, and then restructuring the team that was working on it, so it could’ve happened at some point during that.
Ubisoft is owned and run by a family who are super old French aristocrats who trace their family wealth back generations. The Guillemots have zero idea what their customers want or how to make a good game. They want to make money and don’t care what the poor have to say in criticism or frustration. They are too insulated to feel like they have to improve - it’s the children who are wrong.
It’s hilarious that they are trying to condition the sale of the company on letting the guillemots retaining control.
Let it burn.
I was never very into Ubisoft or their titles, so I’m perfectly content with everything burning to the ground, hoping it’ll send a signal to franchises I actually care about:
Stop developing games for focus panels, and try to innovate instead.
consider firing from the top down as your managers aren’t doing shit for the company
I disagree. Because of his… “antics,” I know the name Bobby Kotik, and he’s done nothing but good things for the company. Really uplifted them from a dark place.
I genuinely can’t tell if this is sarcasm.
It absolutely is. I’m just kinda over the /s at this point.
What does Bobby Kotick have to do with Ubisoft? He worked for Activision/Blizzard.
I thought he was ubisoft. Sorry, getting my rapists mixed up…
Also, please sell Nadeo to someone who deserves the Trackmania IP.
Ubisoft just needs to get comfortable with no longer owning their games. 😈
I stopped buying games that require online login. It’s a real pain in the ass when I’m traveling and offline. I stopped buying anything from Ubisoft, EA and Rockstar. They made their choice, so I did too.
I hate that Halo:MCC requires my like, 28 digit Microsoft password AND 2FA to play a game from 2007. It should allow you to bypass login and just play as your steam account.
Every time I want to play it, it asks for that, and I just quit and play something that is far less of a hassle, particularly offline.
Hey I have a real easy solution to that.
I’m perma banned because I had the gall to play modded MCC from the steam workshop on the day it released, before the moderation team knew modding was legal. I can’t even log into Halo waypoint to get help from the Halo team.
I now can’t play any Microsoft game, own an Xbox, or use game pass and I refuse to make a new account on principle.
This bugs the hell out of me too. I don’t think I’ve even started it yet for this very reason.
Maybe they should just have fewer avocado toasts for a while?