• edgemaster72@lemmy.world
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          3 个月前

          Random Nintendo execs show up to your house unannounced.

          “We would like to play”

          You stare at them blankly for a beat then shut the door in their faces. This is your time away from the world and its demands. No one will take that away from you.

    • Kiosade@lemmy.ca
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      3 个月前

      That whole era had really shitty design. “Sleek this, minimalist that. Only black/white/greys allowed”. Got old real fast.

    • _NoName_@lemmy.ml
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      3 个月前

      My brain just did some work. Now I can’t unseen this as that manly handshake scene from Predator. The two 'i’s are the guys, and the ‘W’ is a zoom-in of their handshake.

  • Th3D3k0y@lemmy.world
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    3 个月前

    I still contend that the GameCube controller is the best designed controller on the market in terms of comfort and usability.

    • VindictiveJudge@lemmy.world
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      3 个月前

      Generally, but it has some issues. I found the C-stick to be very uncomfortable with the lack of a cap, and you can’t really press two face buttons at the same time unless one of them is A. The latter isn’t usually a problem, but certain games, like the Arkham series, would be virtually unplayable. That there’s only one shoulder button on one side is also pretty weird. The dual stage triggers are pretty neat, though, and the only other controller I’ve used with them is the Steam Controller, which has a pretty steep learning curve.

      • catloaf@lemm.ee
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        3 个月前

        Yeah, figuring how to roll my fingers among the face buttons to do fancy stuff in Metroid Prime was tricky. I also like to use my thumbs to reach across the controller to the dpad and c stick on the opposite side so that I can change visors while on the move, for example.

        • Buddahriffic@lemmy.world
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          3 个月前

          Yeah, it shows just how good of a game Metroid Prime was because it was still amazing despite very awkward controls.

    • The Picard Maneuver@lemmy.worldOP
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      3 个月前

      Using different sizes and shapes for the buttons based on frequency of use (and to help new gamers not have to look down) was a really smart idea.

        • offspec@lemmy.world
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          3 个月前

          I can’t play souls games on anything but a steam controller. The pads are so much better than a stick for camera movement, and the pads are incredibly useful with the games’ awkward layout for sprinting.

      • funnystuff97@lemmy.world
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        3 个月前

        Currently playing Armored Core 6 with a Steam Controller, and I love it. But… the right track pad leaves a lot to be desired.

        The best aspect of the Steam Controller, without a doubt, is the modularity and shareability of it. The standard control scheme a game tries to assume, most of the time it stinks. But being able to browse through community-made control schemes and finding one that works for me is fantastic. The highest downloaded control scheme for AC6 got me 95% of the way there; I just had to change the bindings of the back pedals to suit me. Now it uses the track pad and the gyro in conjunction-- track pad for big sweeping movements and gyro for small adjustments-- and I love it.

      • Bgugi@lemmy.world
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        3 个月前

        @iorale@lemmy.dbzer0.com

        I think steam controller has some shortcomings. Deck definitely has better controls.

    • PM_Your_Nudes_Please@lemmy.world
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      3 个月前

      The C-stick and Z bumper are the two big weaknesses. If it had a proper twin-stick design instead of the C-stick nub, and actual bumpers that felt good, it would hands down be the best controller ever designed.

  • Hugh_Jeggs@lemm.ee
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    3 个月前

    Kinda related -

    The logo of Annecy, capital of Haute Savoie -

    Why it’s so clever - the flag of Haute Savoie -

    Edit, forgot to add, the Swiss flag has red gaps at the ends of the white cross, in case you were wondering

  • squirrel
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    3 个月前

    It still bothers me that the cube inside the cube is bigger than the outer line, despite forming the outer line during the intro animation. It will never stop bothering me.

    • MagnyusG@lemmy.world
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      3 个月前

      The N64 logo was equally as creative maybe even more, with its 64 faces and 64 vertices.