Thanks to all of Valve's effort with Proton, Steam Deck and their funding of people working on various other bits of Linux code like GPU drivers - the Linux share on Steam as of March 2024 bounced back to a near multi-year high.
Hey, sorry for the late answer, but I think you might be interested in this:
First of all, as a disclaimer: I’m not a professional front-end developer. I’m usually doing backend stuff and this is the first time I wanted to program a cross-platform desktop app. I spent a lot of time researching and settled on GTK / Libadwaita.
And I actually spent the last months building and packaging the project for every platform. With every platform I mean macOS, Linux and Windows. I strongly recommend doing this with a CI pipeline as there are many specific steps you need to follow.
I will provide a template on Github when I’m finished as well as a more in-depth blog post about all the steps and explanations. The main problem is that most is not documented at all and what’s documented is super outdated. So I had to figure out many things by myself. But the actual process, when you know how to do it, isn’t even really hard. I’ll post the links to the template here when I finished it all but it might still take some months as I currently also have other stuff to do.
No need to go as far. Just jail everyone working on Adwaita.
They always acted like the are the only ones in town, but while checking the spelling just now, the first result says “Adwaita (from अद्वैत, meaning “one and only” in Sanskrit)” The serious UX designers were a joke to them from the start.
Guys I have a foolproof plan to reach 10%
spoiler
What’s the problem with GNOME?
I love Libadwaita. It’s so good I started to use it to develop general cross platform apps
Does “cross platform apps” include Windows in your case? If so, how is your experience compiling and packaging a libadwaita app for Windows?
Hey, sorry for the late answer, but I think you might be interested in this:
First of all, as a disclaimer: I’m not a professional front-end developer. I’m usually doing backend stuff and this is the first time I wanted to program a cross-platform desktop app. I spent a lot of time researching and settled on GTK / Libadwaita.
And I actually spent the last months building and packaging the project for every platform. With every platform I mean macOS, Linux and Windows. I strongly recommend doing this with a CI pipeline as there are many specific steps you need to follow.
I will provide a template on Github when I’m finished as well as a more in-depth blog post about all the steps and explanations. The main problem is that most is not documented at all and what’s documented is super outdated. So I had to figure out many things by myself. But the actual process, when you know how to do it, isn’t even really hard. I’ll post the links to the template here when I finished it all but it might still take some months as I currently also have other stuff to do.
Thanks for coming back to this!
Why? I’ve been happily gaming on gnome for over two years now
Because he wants it to be Windows and hasn’t found Dash to Panel and Wintile yet.
Thank you about mentioning Wintile! I was wondering today if there is a way to do 2x2 tiling on gnome
Hah, no problem. I’m the author, so it was a bit of a plug ;)
No need to go as far. Just jail everyone working on Adwaita.
They always acted like the are the only ones in town, but while checking the spelling just now, the first result says “Adwaita (from अद्वैत, meaning “one and only” in Sanskrit)” The serious UX designers were a joke to them from the start.
That last part is always a good idea. You should never not slap the Nvidia CEO.