Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

          • Rai@lemmy.dbzer0.com
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            10 months ago

            Why do people criticizing a scam make you so insanely mad? Reminds me of the folks still shilling GME false hope.

            • RealFknNito@lemmy.world
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              Lmao because morons like you keep calling it a scam despite it making massive improvements. They could have cut and run 40 million dollars ago. You just want something to hate on and it’s genuinely pathetic.

              You want an actual scam game to bitch and moan about? Go winge about The Day Before. That one actually took the money then shut down their studio like proper scammers. Don’t see them sticking it out while crybabies write up shit like you every 4 months when they get bored.

              I’m sick of literal children saying “Don’t release the game if it’s not done! We’re tired of buggy messes!” then a week later saying shit like “Wow this game is still in development? They should release it already wtf.”

              You gonna join the losers that made death threats to the Cyberpunk 2077 team to release their game early? Fuck off. The only people still crying about Star Citizen are the ones that bought a ship to find out their garbage PC can’t even run the game or worse - they’re console owners.

              • shottymcb@lemm.ee
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                10 months ago

                My hardware is twice as powerful as anything that existed when the game was supposed to release. Still runs like dogshit. I log in once a year to see if the game is still trash. The game is still trash. It’s not a literal scam, but it might as well be because Chris Roberts hasn’t been able to actually complete a game since Wing Commander. Which I loved, and unfortunately that spurred me to flush $40 in the toilet.

                • RealFknNito@lemmy.world
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                  10 months ago

                  Almost like it was being developed not for the day it began development but for the future when they intend to release it. Almost like optimizations are the last stage in development.

                  You’re a fucking moron just blabbering about shit you don’t understand and I’m glad you can’t do anything but whine and piss yourself about how your $40 hasn’t given you the best game your little brain could conjure up. It’s been a decade. Grow the fuck up.

              • Boy of Soy@lemmy.world
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                10 months ago

                I own an Xbox and have zero interest in playing Star Citizen. Still gonna tell everyone it’s a scam and all your bitching can’t change a thing about it lol

    • littleblue✨@lemmy.world
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      10 months ago

      Seriously. When do the lawsuits start? 🤦🏼‍♂️

      Pfft. Y’all deserve each other. 🤣🤌🏼

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        10 months ago

        Lawsuits for what? They never promised any customer that they would immediately deliver a working end product. As far as I can make out, they offer early access to an in-development product, with your purchase going toward funding development. It’s more akin to a donation with strings (access to the product).

      • Furbag@lemmy.world
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        10 months ago

        Why don’t you show us all how it’s done, chief? Since you’re such a legal expert and all…

    • EchoCT@lemmy.ml
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      10 months ago

      What feature creep? This is all stuff they setup for squadron first and are just moving it over now.

      • RealFknNito@lemmy.world
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        10 months ago

        Yeah you just had to ignore every piece of information from the founder and developers that it would be a highly ambitious game and that they were unsure themselves where it is they wanted to stop.

        But that’s not as fun to talk shit about.

    • Jojo@lemm.ee
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      10 months ago

      It’s about taking money from people who like spaceships.

    • RealFknNito@lemmy.world
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      10 months ago

      Sir it’s in the name. Star Citizen. Citizen of the stars. It’s pretty clearly aiming to be what Starfield completely fucked up on.

      A space game with as few restraints and as many possibilities as they can do. An Elite Dangerous with a much broader scope.

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            10 months ago

            Sure its playable but the game is still (and i think always will be) lacking the VAST majority of features they’ve been talking about for more than 10 years.

            • RealFknNito@lemmy.world
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              10 months ago

              Like what? What features specifically have they been talking about (for more than 10 years) which have yet to be implemented? Most of the core systems seem to be there, just seems like they’re polishing up what’s already in the game.

            • EchoCT@lemmy.ml
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              10 months ago

              The last one that’s missing is IIRC Jump-points and they’re adding that within 3 months. They’re still fleshing out salvage and the dynamic economy stuff, but the initial implementation is there.

              If I’m wrong though I am all ears.

                • EchoCT@lemmy.ml
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                  9 months ago

                  It’s already in active player facing testing so yeah. Normally when they bullshit they don’t have players testing the feature.

          • iegod@lemm.ee
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            10 months ago

            The people who whine about this game are just fucking dumb. Gamers are some of the worst entitled pricks.

            • orbitz@lemmy.ca
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              10 months ago

              I could have sworn when I pledged in 2014-2016 (can’t recall at the moment) I pledged cause Squadron 42 was hyped to be released in a much shorter time. I’m not complaining, I spent some more cash on it, but I thought I was going to get a fancier single player space game before now. I loved Wing Commander as a kid, even had to get a tech to figure out the highmem.sys and possibly other optimization in the windows .bat files to even play so wanted to play the newest of Chris Rpberts.

              Of course maybe I misunderstood at the time and it wasn’t supposed to be coming that soon, which is why I’m not bothered even if it passed, I think they are trying but got into feature creep. I haven’t logged on in over a year now but I keep an eye on things to try when it seems interesting and get use out of my HOTAS.

          • n3m37h@lemmy.dbzer0.com
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            10 months ago

            Just because you can log in and do what 3 missions doesn’t mean it is a game.

            Considering it was supposed to be released in 2016 and it is still an ALPHA is fucking stupid. It has been nothing but a glorified tech demo

            • RealFknNito@lemmy.world
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              10 months ago

              Since you’re replying to every comment I’ve made - Alpha still doesn’t have a set meaning. It changes between people who use it.

              Logging in and doing the content you couldn’t do when you originally bought it still means it’s progressing and yes, it qualifies as a game no matter how mad that makes you.

              What part of “it’s still being fucking developed” keeps getting past you bud? “It’s just a tech demo, it’s not a complete game” - no fucking shit. You being pissy that it’s not done as fast as you want it is entitlement and you should really grow the fuck up.

    • Asafum@feddit.nl
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      10 months ago

      Everything lol

      It’s supposed to be a “space life” simulator so you can basically do just about anything

    • Tattorack@lemmy.world
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      10 months ago

      It’s meant to be an “everything” game.

      Chris Roberts has always had the ambition for a space sim where you could truly do anything, but never had the resources to actually create it.

      So what is Star Citizen supposed to be?

      An open world sandbox where you, a citizen of the stars, can choose to be Whst you want. A space trucker? A pirate? A bounty hunter? A smuggler? These aren’t new things in the space sim genre, but Star Citizen wants to make these aspect less like a game and more like a life sim.

      So instead of clicking a few buttons to fly your spaceship, your character wakes up in bed, has to manually walk over to the ship hangar (maybe take the train there, if you’re on the city planet. Yes, the train runs on a schedule), manually access the hangar via elevator, climb into the ship, activate the ship, request take-off from control, wait for the hangar doors to open, and then you fly your spaceship.

      This level of granular detail is meant for every aspect of the game and is the reason why Star Citizen will never get done!

    • WolfLink@lemmy.ml
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      10 months ago

      It’s playable if that’s what you mean. It’s still “early access” though.

      • Carighan Maconar@lemmy.worldOP
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        10 months ago

        Yeah it’s “released”. Meaning that yes, you can buy it for money and launch it (so released), but it’s so shit they had to quickly officially declare it broken (“early access”) to save face.

        • DaDragon@kbin.social
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          10 months ago

          Maybe because development has a high ongoing cost that they do not have any other product to take up? Star citizen has a fairly large scope, and the fact that they have even gotten to the point where a fairly high number of gameplay loops are fully integrated is quite impressive. If you look at their ship designs, for example, you can see just how much care was put into a lot of the designs (see the architectural reviews, for example)

          • Denjin@lemmings.world
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            10 months ago

            Star Citizen has raised more money than the budgets of GTAV, Cyberpunk 2077 and Red Dead Redemption 2 COMBINED.

            The only people defending it now are those so deep in the sunk cost fallacy they can’t get out.

            Edit: the total budget for StarCitizen so far is equivalent to the nominal GDP in 2023 of Sao Tome & Principe

            • bigmclargehuge@lemmy.world
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              10 months ago

              I’ve spent $49.99 on it. As a space sim fan, it’s one of the most amazing experiences I’ve ever had in a game. Blows Elite Dangerous out of the water in terms of seamlessness. If it was better optimized it’d be one of the only things I’d play.

              I’m not trying to you’re wrong about anything. But for a certain customer, it’s already a pretty great experience.

            • KISSmyOS@feddit.de
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              10 months ago

              And it’s much better than any space sim game developed by Sao Tome & Principe in 2023.
              Checkmate, atheists.

          • Carighan Maconar@lemmy.worldOP
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            10 months ago

            Yeah, maybe. But it’s also ridiculous, finish what you have instead of constantly bolting on scope to keep the sales treadmill running.

            Of course, it’s a business first and foremost. And if that’s what people gladly pay for, no fault in pocketing the money I guess.

            • Essence_of_Meh@lemmy.world
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              10 months ago

              Except scope hasn’t really changed in years? I might be wrong since I’m not trawling through every single piece of content released but I’m pretty sure most of the expansions are related to CIG figuring out details of already promised features.

              I’m sure someone following the game closer can provide more details on that.

        • breadsmasher@lemmy.world
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          10 months ago

          When did they ever “release” it without saying its also early access?

          edit - assuming downvotes are cause of a misunderstanding. im not defending early access or star citizen. I am just saying I do not recall them “backpedaling” to early access. I thought they had always advertised it as early access. Which itself is shady af

          • Carighan Maconar@lemmy.worldOP
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            10 months ago

            What I mean is, “early access” is just release with the makers openly admitting that everything is unfinished and broken, instead of people finding out on release day. It’s still a product X being sold money Y, just like a “real” release. And hence it should always be evaluated for what you get vs what you pay, not the promise of what you might get later. See also: Preorders (at least these are protected by a lot of laws in some countries), Kickstarters, Religions.

      • entropicshart@sh.itjust.works
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        10 months ago

        Playable in very loose terms. I booted it on a decent rig (13700k/32gbRAM/3080ti), after ~10min of loading screens I finally got my ship onto the pad and tried to take off from the planet; half way into the burn out of the atmosphere, I clip out of the pilot seat, through the whole ship and start free falling back to the planet while my ships continues to burn away from me…. I alt+f4’d and uninstalled that hot garbage.

        • EchoCT@lemmy.ml
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          10 months ago

          Calling bullshit on this. Have a very similar rig and I load into the cities within a minute or two, and if I spawn on my ship or a station it’s faster than that.

    • Carighan Maconar@lemmy.worldOP
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      10 months ago

      Even more fascinating, people are still chucking money at it. Because apparently too many ran out of other things to waste money on. Entirely.

    • HuddaBudda@kbin.social
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      10 months ago

      I hear it has the same release schedule as Half Life 3, Knights of the old republic remake, and Road Runner vs. Acme.

    • RealFknNito@lemmy.world
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      10 months ago

      No no, it should release immediately despite being incomplete because people are throwing tantrums.

      It should do a Cyberpunk 2077 because that went really really well for CDPR.

      • reflectedodds@lemmy.world
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        10 months ago

        I “bought” this game when I was in high school. I’ve graduated high school, college, and I’ve been in the workforce for 7 years. Still no game.

        So yes, they should figure out this game is going to be, set a launch date, and work towards that schedule. This forever-in-development thing they have going on is ridiculous.

        Edit: Alright, it’s not fair to say “still no game.” There is a game you can download and play, but the question I have is does it have all the bells and whistles you expect from a complete game, or is it a technical demo with some game features? See my other comment in this comment chain for why my opinion is what it is.

          • RealFknNito@lemmy.world
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            9 months ago

            Yeah, 8 years. The typical game development cycle. For Star Citizen, the well known highly ambitious game. You people can’t even wait until it takes them longer than a typical fucking cycle to bitch and moan about how long it’s taking. Fuck off already.

        • RealFknNito@lemmy.world
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          “Still no game” see, this bad faith shit you do is just chef’s kiss. You can go play it right this second. Their updates to this point are open to play. Right now. “Still no game” isn’t just dishonest it’s a fucking lie and you keep saying it.

          They don’t have to set a launch date, they don’t have to put down in writing for you what the game is going to be, and they have roadmaps and are updating the game constantly. You are owed fucking nothing more than what you’ve been given and you throwing a tantrum about it isn’t just frustrating, it’s childish.

          If you don’t like the development cycle, move the fuck on and stop bitching about it. You have a life, right? 7 years in the workforce. Play a different game and stop letting this one live rent free in your head. As a grown man, that should be pretty easy. Let the developers decide what they do with their game and if you don’t like it, nobody is making you play it. Nobody is making you keep up with it. And the constant posts of people bitching and moaning “Why isn’t it out yet? Fuckin’ scammers >:(” drive me up a fucking wall.

          It’s been a decade and people still rage bait this game.

          • reflectedodds@lemmy.world
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            10 months ago

            Here I’ll add some context

            It is pretty easy not to think about this game, it does not live rent free in my brain. I bought the promise of a space ship over a decade ago when there really was no game. The “game” then was here is your spaceship in a garage, stare at it and marvel. That was the whole game.

            Over time i’ve seen bits and pieces of it in my feed, I remember when they added being able to fly the spaceship, idk when that was, but again that was the whole game. You could see pretty space but still no substance.

            That was really my last experience with it because I think somewhere around this point is probably where I started working full time and stopped really following game news.

            Flash forward to today I see this post to see the game is still a work in progress, I shared my opinion.

            So if there is a decent game by now with a plot that would be great, I would give it a shot. But if it’s still just a fancy tech demo where you can run around for a bit but there’s really nothing to “do” then I’ll wait another decade.

          • goferking0@lemmy.sdf.org
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            10 months ago

            I still can’t play the one I actually bought, Squadron 42, so no there’s no game. There’s a live demo for star citizen but nothing but promises for the one they said would come out first

            • RealFknNito@lemmy.world
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              10 months ago

              So this hyper specific thing that they changed focus from is why you shitcan the entire rest of the game? The story driven campaign that takes a lot more time and resources you’re upset about taking time to develop? Like come on man. This really is Cyberpunk all over again. Just let them work. Go play Helldivers 2.

              • goferking0@lemmy.sdf.org
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                10 months ago

                Yes me pointing out they still haven’t done the part I paid for is shit canning the game. I’m sorry I don’t want to just play a tech demo while I wait for the game.

                Also bad analogy as cyberpunk was playable and launched

                • RealFknNito@lemmy.world
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                  10 months ago

                  Notice how “Squadron 42” has a different name than “Star Citizen”? You bought the tech demo for a module of a larger game when you could have waited because clearly you’re not interested in the tech demo. Development isn’t a straightforward process and you had to know that going in. Sorry you think there’s “no game” because the section you wanted isn’t done yet. You’re just wrong.

                  Cyberpunk released nearly unplayable under the pressure of people threatening to kill the developers for pushing back the release date too many times. Almost like they shouldn’t have put a release date. You seem wildly uninformed about both games.

          • n3m37h@lemmy.dbzer0.com
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            10 months ago

            Last I checked it’s still an ALPHA. World of Tanks was at least a working beta since it was released in 2010.

            • RealFknNito@lemmy.world
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              10 months ago

              Okay, why is that a problem that it’s “in alpha”? These are made up fucking terms that change meaning based on the people using them.

              • n3m37h@lemmy.dbzer0.com
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                9 months ago

                It’s been an ALPHA since I first play tested sometime in 2016. In that time Halo Infinite released with a more polished game than this shitty tech demo

                • RealFknNito@lemmy.world
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                  9 months ago

                  8 years of development. Oh no. That’s the average range for a normal development cycle.

                  Fuck off with this stupid shit already.

        • EchoCT@lemmy.ml
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          10 months ago

          Go play it and tell me there is no game there. You already own it. So install it and find out.

  • Essence_of_Meh@lemmy.world
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    10 months ago

    For those wondering about why such basic features are mentioned here it’s because work on Squadron 42 (single player part of the project) moved to the polishing stage and everything created for it is being ported back to Star Citizen (multi player part).

    Is it worth an article? It is if you’re interested in the game, I guess?

    Is SC a perfect project? Of course not, far from it. I do find it interesting however how… angry it makes people and how much they want it to fail. Yeah, I know $1000+ packages and so forth (not needed if you just want to play the game btw).

    For those interested in actually checking for themselves whether it’s a scam or not, there are free flight events multiple times a year - you get to see the current state of the game with everything good and bad it entails. Surprisingly enough, they tend to bring in more players every single time.

    • SpacetimeMachine@lemmy.world
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      10 months ago

      Just because the product they are making is quality does not mean it isn’t a scam. The game was supposed to be released a decade ago now. They said they had the entire single player finished and ready in 2014. The things they have made are impressive, sure. But after that amount of time its looking more and more like they lied about how ready things were to get more funding, and have been doing that for a decade now.

      • Asafum@feddit.nl
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        10 months ago

        It’s not that they lied about it being complete, it’s that they entirely changed the scope of the game around 2014ish. If I remember correctly they even had a poll asking the community if they’d rather wait for planetary landing which was originally not meant to be in the game.

        The original game was freelancer 2.0. you don’t land on a planet, you get into a cutscene and then appear in “New Atlantis” (yes I’m referring to star field, that’s not a city in SC) then as the story goes a developer made a tech demonstration they called “pupil to planet” showing the ability to continually zoom out from, you guessed it, looking at a pupil and going all the way to space with no loading screen so the had to essentially rework the game from the ground up. The story and a lot of the assets/voice work, etc was all done and “ready” for what that game would have been, but since the change they now had to rebuild a lot of the systems and make new systems for the way the game works now. That’s just squadron 42 (the single player game) star citizen the MMO has always been a bit on the “back burner” waiting for SQ42 to complete.

        Now that we’re past all that, and just this last weekend SC had a majorly important tech test that seemed to go very well, they’re putting the last foundational pieces together so they can actually complete the game.

        If anyone wants to say it took too long, I’m with you. I backed in 2014 and thought “damn, answer the call 2016? That’s a long ass time.” but to say it’s a scam? They’re the dumbest bunch of scammers in the entire history of scamming, Nigerian princes and all, if this is supposed to be a scam.

      • Essence_of_Meh@lemmy.world
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        10 months ago

        I absolutely agree with this point. I think CIG’s inability to openly communicate when things go bad is a big reason for the scam allegation (that and loooooots of issues with planning, especially early on). I see it’s as a serious problem for a project that presents itself as “open development” (which it is, don’t take me wrong, but not as much as it should be).

        I think both CIG and players underestimated how long it takes to build a company, tech and two big budget games at the same time. It’s 100% on the devs to realize and communicate that, which they failed to do.

        For better or worse, S42 is officially in its final stretch. Is it really? Transfer of people towards SC seems to confirm that but we’ll see when the game finally releases. When that happens we’ll also see whether game taking this long was worth it.

          • Asafum@feddit.nl
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            10 months ago

            They didn’t, they just had a big announcement on October that SQ42 is “feature complete” and that it’s entering the polish phase which is why they moved devs back to SC. The remaining teams stay on SQ42 as so-called “strike teams” to polish and tweak tech.

            Source: I follow the development way too much, send help lol

          • Essence_of_Meh@lemmy.world
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            10 months ago

            On the contrary, the last few years were pretty much fully focused on Squadron, with SC being maintained by (almost a) skeleton crew - hence the slow updates.

            Now updates are seemingly picking up, though it’s early to say for sure since we only got one quarterly patch so far, with next one probably targeting April-May (depending how porting some of new additions goes).

    • entropicshart@sh.itjust.works
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      10 months ago

      If SC simply showed their original roadmap and timeline, it would speak to itself if it is a scam or or not.

      As someone who bought in from the start (when everything was bundled), the argument of “not a scam” fell through when they started to hide their original roadmap.

      • Essence_of_Meh@lemmy.world
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        10 months ago

        Just to clarify, which roadmap are we talking about?

        • The changes to the release view from last year or so?
        • One from CitizenCon after addition of full planet exploration?
        • One from the early days where SC was suppose to be a prettier Freelancer with planets separated by a loading screen and consisting of a small hub for activities?

        I’d like to make sure which one we’re talking about.

        Edit: I’d also like to add, how far are we going with people being scammed?

        I can understand this view for early backers (I’m one of them) but what about people who decided to drop money on the game in the last 2 or even 5 years? Were they also scammed despite hundreds of articles about delays, issues and thousands of people yelling about a scam every time SC is mentioned?

        • bitcrafter@programming.dev
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          10 months ago

          I can understand this view for early backers (I’m one of them) but what about people who decided to drop money on the game in the last 2 or even 5 years? Were they also scammed despite hundreds of articles about delays, issues and thousands of people yelling about a scam every time SC is mentioned?

          Maybe, maybe not, but is entirely possible to be scammed while also being in a position where you should have known better; the two are not mutually incompatible.

          • Essence_of_Meh@lemmy.world
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            10 months ago

            Of course, but I think it’s a bit harder to defend this accusation with all of this info available and the ability to try the game for yourself for free. The latter is what I’d suggest to anyone interested in the game, even if they aren’t worried about wasting money anyway.

    • Kusimulkku@lemm.ee
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      10 months ago

      Is SC a perfect project? Of course not

      Lmao nobody has ever asked or thought of that question

      • Essence_of_Meh@lemmy.world
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        10 months ago

        Some people think trying to “defend” the project means I completely agree with how and what is being done so I’m just trying to cover my bases.

    • 5redie8@sh.itjust.works
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      10 months ago

      Yeah it’s honestly pretty fun, but there were juuuust enough performance and stability bugs that I gave up and returned it. I think it has potential and I’m glad someone is doing this.

      • Essence_of_Meh@lemmy.world
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        10 months ago

        Which is why I appreciate them doing free flight events. They don’t present the game in the best light a lot of the time but it’s a great way to test if the game is for you in it’s current form (or even in general). They are also a good way to prevent new players from feeling scammed so there’s that.

        I feel like a lot of us backed and stayed with this project despite all of the issues exactly because they’re trying to do something no one else is willing to risk. It’s a rough road, full of mistakes and delays but they’re sticking with it, which is more than many people expected.

  • gnomesaiyan@lemmy.world
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    10 months ago

    The phrase “AAA game/developer” has lost all meaning for me over the years. I just can’t drop the clichéd $60+ on these titles anymore, especially with quality and support waning. I don’t see this game being any different; the writing’s on the wall.

    • A_Random_Idiot@lemmy.world
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      10 months ago

      Well, see, with Star Citizen, you buy it to have an unreleased game that will allow you to buy a ship for 8000 dollars that you can… stand around inside of and look at.

      Seriously, This is peak gaming… how can you losers not understand how great this is?! /s

    • Harvey656@lemmy.world
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      10 months ago

      This game is 45 dollars. It always has been. Support for it has only increased over time. Also I really don’t look at CIG as a AAA dev, whomever said that forgot what a Kickstarter/self funded game is.

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    10 months ago

    Procedural recoil? So basically, random recoil you can never learn the patterns for?

    • r00ty@kbin.life
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      10 months ago

      Well, procedural when applied to generation of scenery/galaxies etc means to create the exact same thing using random values that are the same random for everyone. It just saves on storage.

      But, I cannot tell you how this would apply to recoil. It would only make sense if there were an absolutely huge number of possible weapons.

    • owen@lemmy.ca
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      10 months ago

      Nah, cause it could be a procedure like

      1. x is between 1 and 5
      2. recoil = Right*x + Up*4x

      So you can learn to resist the average recoil

  • axby@lemmy.ca
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    10 months ago

    This would have been so exciting like 9 years ago when they first released the FPS thing. I would also be excited if they said the game is fun now, instead of some random superficial animation thing that probably doesn’t add much to the gameplay.

    I love the idea of this game, but even after a few years I lost hope. I can’t believe it’s still in development like 10 years later. Does anyone know if it’s more playable now? They had some ship racing and the FPS thing before, why haven’t they just thrown together a basic world yet?

    Edit: it sounds like they have thrown together a basic world. Maybe it’s worth another try now? Can you have fun for more than a few hours and actually accomplish meaningful stuff?

    • Tattorack@lemmy.world
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      10 months ago

      They’ve had a “basic world” for a long time at this point, unfortunately it still doesn’t go beyond “tech demo” levels of development.

      Squadron 42, their single player game set in this universe, is supposedly nearly completely finished and coming “SOON™”.

      If Squadron 42 actually releases it would mean Chris Roberts has finally managed to start and finish a project without a parent company ordering him or taking away the project from him.

      • yamanii@lemmy.world
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        10 months ago

        What the defense squad doesn’t get here, is that when people ask if it’s done they are asking if Squadron 42 is done, and it’s still not.

    • Denjin@lemmings.world
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      10 months ago

      It’s a grift, a scam, a goose that’ll lay golden gameplay eggs just so long as those whales keep dumping more money on the project.

    • krimson@feddit.nl
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      10 months ago

      I check this game out once or maybe twice a year which is more than enough imo. There are plenty of people playing this daily though who apparently can cope with all the bugs and crashes.

  • EchoCT@lemmy.ml
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    10 months ago

    This is all just stuff they’re porting over from Squadron 42 now that they were able to move those devs back to SC. I have no idea why this deserves it’s own article.

    They should be bragging about the 400 player single shard test they just finished.

      • LordKitsuna@lemmy.world
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        10 months ago

        400 on a single shard (server) that actually quite a lot. It is far far easier to just throw a bajillion different servers at the problem and only have a relatively small player count per server. Having 400 running smoothly on a single server is a very impressive optimization achievement

        • n3m37h@lemmy.dbzer0.com
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          9 months ago

          Have you ever heard of CCP? This small game called EVE Online? They’ve been doing this for the better part of a decade

          • LordKitsuna@lemmy.world
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            9 months ago

            Correct and eve has been very impressive with its per server player counts as well. It’s a completely different type of Beast mind you, trying to keep that many players synchronized over something like a first person perspective real-time movement game is a completely different ball game from keeping spreadsheet simulators synchronized.

            Still a very good achievement of optimization regardless but definitely a completely different ball game from synchronizing a first person type content where the players are free to just move in whatever fucking weird ways they want rather than linear vector paths

          • EchoCT@lemmy.ml
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            9 months ago

            Yeah eve handles it by slowing down time in-game. So each player has less actions for the server to handle per cycle.

            Every game has their way of handling it. Cig is doing it via the replication layer and dynamic meshing. IE multiple servers talking to a “boss” server that scales based on needed load without Eve’s crutch of time scaling. Totally different technologies.

            Eve’s solution worked based on what they had and needed at the time, but it’s old hat now.

  • invisiblegorilla@sh.itjust.works
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    10 months ago

    Oh shit. I think it was literally 10 years ago I ‘pledged’ the base game (Aurora Mr). It still has less hours than Microsoft minesweeper, which let’s face it is a banging game.

    • cmhe@lemmy.world
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      10 months ago

      Same. I don’t even remember what ship I ordered.

      I liked the game, when it was advertised as a moddable singleplayer game with drop-in drop-out co-op. As well as moddable multiplayer you can host yourself.

      Now, I don’t have any interest it whatever that cluster fuck has become.

  • Cagi@lemmy.ca
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    10 months ago

    Y’all have been burned too much, so when you see someone creating something bright and exciting, all you see is fire. Stop reading clickbait headlines, stop taking the word of tinfoil hat loonies just because it satisfies your irrationalinal desire to hate this game. They get so much wrong and manipulate the rest you’ll feel like a fool when you see for yourself. Try the next ree fly, face the cognitive dissonance and make up your own mind. Then get frustrated with the manufactured outrage that tricked you from having fun with us this whole time.

    Gaming journalism is about generating clicks for shareholders, full stop, but you’ll believe them over an independent studio run by a guy whose career is full of beloved, well made space games. You have fallen into an enshittification trap and are missing out because of it.

    • yesman@lemmy.world
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      10 months ago

      People don’t make fun of starcitizen because “games journalism”. They laugh because it’s development hell is funny. Even if a satisfactory product come out the other end, it’ll still be an internet legend.

      • Cagi@lemmy.ca
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        10 months ago

        Even if a satisfactory product come out the other end, it’ll still be an internet legend.

        No doubt on that score, lol.

    • Tattorack@lemmy.world
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      10 months ago

      The desire to hate on Star Citizen is far from irrational.

      Wake me up once Chris Roberts actually finishes anything by himself.

    • Cagi@lemmy.ca
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      10 months ago

      Look at the number of comments on posts about hating star citizen. If you were an unscrupulous gaming news company, generating Star Citizen drama equals clicks and money. Go watch the weekly Inside Star Citizen episodes or dev livestreams, read the massive monthly reports, use the dev tracker to communicate with one of their thousand employees on the forums. This is a game being made in good faith. How is a constantly growing playerbase and financial success somehow considered a sign this game is bad? How does spending that money on development , pushing out massive quarterly updates and inventing new gaming tech mean this project is dead? How does the most openly developed game out there mean they are clandestine fraudsters? It’s the shareholders of gaming news who are trustworthy here? Think critically, don’t just feed your initial reaction.

    • echo64@lemmy.world
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      9 months ago

      Star citizen exploits its userbase with a never-ending drip feed of bite-sized consumables, just as long as you keep feeding the machine.

      This is not some poor little indie dev. They have taken over 600 million from they’re users, and have nothing finished to show for it. I treat them with the same distain that I do companies that trive on lootboxes and live services, as they all work from the same base template. At least the live service people made a game before squeezing every penny out of people.