I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.


Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.

  • Yeah the fade is cool in theory but it’s poorly implemented there imo.

    In Pathfinder wrath of the righteous, alushynirra is very similar to the fade and it is a much better - albeit buggy as fuck - implementation.