Well, have you considered that perhaps that’s the point?
In the beginning was the Creation of the Universe. This has made a lot of people angry, and has been widely regarded as a bad move.
This is the second post in a row where I see Douglas Adams referenced.
Lmao I remember this quote from Futurama S4E8 Godfellas. I didn’t know they got it from Douglas Adams.
Maybe the frame rate is slowing down already. We’d never know.
I can already feel the GPU getting warmer and warmer…
Wh-A-A-A-t?¿?
That happened in Permutation City. The simulation could stop intermittently or go extremely slow and no one inside could notice.
The simulation will simply take longer to get to the next state. We wouldn’t be able to tell.
Heck, we might have crashed the simulation multiple times already with crazy experiments and they had to load a backup.
We’ve been crashing this shit since 2012 and the results have been… interesting so far.
Is that why we have two Enzos running around?
Don’t worry, light pollution from cities cancels it out. The simulation used to need to render a detailed night sky for pretty much everyone on the planet. Now most people just get a dull greyish black.
And starlink satellites. So much of the sky is obstructed, wonder why.
And starlink satellites. So much of the sky is obstructed, wonder why.
Nah we’re fine, it doesn’t use processing power until we observe it. Maybe if we set up a bunch of observation posts and intentionally tried to DDOS reality, but I’m sure it has enough resources for our puny science.
FOV: 0.1
Render Distance: 13b light years
CPU: 😵💫
Heat sink of the NVIDIA graphics card: And I took that personally
It’s all good, the simulation has asset culling and LOD settings.
You know that friend of yours who never did anything after high school and then completely disappeared? That’s right. Asset culling.
Huh, weird, their mom said it was a drug overdose.
And figured out parallax a long time ago
And I thought my eyesight diminishes as I age. Turns out it’s reality itself that’s falling apart.
I mean, planck length & planck time are probably the resolution our simulation runs at. And collapsing superposition? Obviously just the “LoD” system only rendering what’s relevant to the users/creators and wasting no resources on unused assets.
That suggests we can change the superposition collapse distance by changing how much were observing. By measuring the proportion of change as we turn on or off large-scale observation systems, we can calculate how much of the universe is being loaded by other users. We can finally start solving the drake equation!
I think “observers” are not people but macro systems of particles. Rendering only happens when macro systems require it, for example when ‘observing’ or when a chemical reaction is happening.
Yeah because rendering a blurry image of a star is so difficult compared to simulating physics for billions of beings and plants down to the atom.
Have you ever seen those billions rendered at the same time & place? 😁 There is no need to render NPCs you can’t see…
Well it still needs to simulate some things of the NPCs you can’t see. Since those still affect things like weather, world economy, politics that will influence what the player character sees and interacts with.
Yeah but all of that can be abstracted. Instead of simulating down to the atom, if e.g. a plant is out of FOV, you can just run a probability table for its properties and functions. Things like alive or dead, quantity of co2 and water consumed, o2 produced etc.
DoS on the universe
I imagine it’s like the original Doom engine, it’s only rendered by ray tracing and showing what you (or anyone) can see.
That’s why there’s quant mechanics. The simulation can always invent invent thinga on the fly to reduce computational load. It’s like lazy execution when soneone’s looking i.e. me - let’s not kid ourselves: the simulation is only simulating my surroundings - of which all af you are part of. Yadda yadda, there’s only me.
On another note: the simulation can also always rewritebparts of my brain and retroactively change stuff in my memory making me believe different things. So i could also be reprogrammed to believe I saw this or that insteas of
The universe spontaneously popped into exitence in the current state it’s in when you’re reading this, the only things that exist are what’s in your line of sight, all the memories are made up, and it’ll shortly pop back out of existence only to return a few billion years or femtoseconds later with a new line of sight and memories, along with something to let you know what’s really happening but with enough plausible deniability that you’ll laugh and try to move on before popping back out of existence.
This is your eternal punishment for something you can’t even remember, or can’t verify even if you do remember.
How would you even know this? you might wonder with a hint of uncertain dread, but the truth is I don’t know anything because I don’t even exist. It’s all you: punisher, punishee, neutral observer, entertained by this meaningless repetition that bored you out of your mind lol.
Or shall we let this one play out a bit longer?
It’s probably also why we all have to sleep at some point. The simulation alots each of us processes some computation time and pauses threads in a round-robin fashion, giving the illusion of true parallelism.
Don’t let the sim pause you! Take meth!!1!
Get wrekt David Hume, there is no God in the Quad
Like before the last reboot 13,8 billon years ago
That’s what the simulation wants you to think.
I’m imagining a big ERROR - pop-up appearing in the sky all of the sudden.
The idea amuses me!
I remember playing starfield and a planet preview got corrupted, so the planet was full of “you shouldn’t be seeing this” textures
Something like this
Seeing Valve’s error.mdl would explain so much about this universe.
Care to elaborate? 😁
“We apologize for the inconvenience”
:( Something went wrong.
If you send this to a technician, include this error code: <Error>
I am also amused
We love neo-geocentrism
How many billions of people have we got? It seems like the universe is very good at scaling.
And even if it crashes, why would that mean it disappears? If your computer crashes, does it typically stop working forever, or can you fix it?
For all we know, maybe it already crashes a lot and there is just no way for us to know about it.
If your data is in memory only, crashing will revert to the latest save, which could be forever ago.
But you wouldn’t know right?
Nope
It could have happened a dozen times already.
That’s why you walked into the room and forgot why you came in there.
That would require data to be saved.
If any such thing happened, it would be seemless.
Seamless*
I’ve had a rough week :(
It depends on which data is saved and what methods are used. Maybe it was able to use a partial write. Or maybe your position was saved, but your memory wasn’t, and your mind had to fill in the blanks.