Yes that’s also what I’m talking about
Your previous characters aren’t important anymore, it’s a fresh start all the time. On each new season there has been 0 previous time and effort investment
You have on the game as a whole, though. Mechanics, strategies, locations, weapons, lore, maybe friendships with other players. Hard to leave all that behind.
Sunk cost fallacy is hard to see happening in a game where each season resets your characters
Not with money, but time and effort.
Yes that’s also what I’m talking about
Your previous characters aren’t important anymore, it’s a fresh start all the time. On each new season there has been 0 previous time and effort investment
You have on the game as a whole, though. Mechanics, strategies, locations, weapons, lore, maybe friendships with other players. Hard to leave all that behind.
But in this case this applies to any game, not only diablo