I’m still only on chapter 3 I think? Haven’t played too much yet. Gotta go look up some tutorials on weapon combos and figure out how to organize my items and load outs.
I feel like I’m missing my attacks a lot more compared to MH World, but maybe I’m just really rusty haha
I’m missing a lot, too, but I chalked that up to the game being a little more lenient, thus giving me more room to freestyle instead of turtling.
I’ve played Gunlance since 4U, which has kept things relatively stable for me (aside from the occasional addition/removal of things like Blast Dash). I also picked up SnS this time around so I can take on group hunts with the Power of Friendship and Mushrooms.
Do you have any fav gunlance builds? I’ve started trying it out for wilds and it’s very fun and stable (albeit a little boring at times when your friend is playing something flashy like dual blades or longsword), but I’m not really sure if I’m getting the most out of it.
Ive also picked up insect glaive finally after putting it off for all of worlds and rise, it’s so fun!! Jumping goes brrrr
I haven’t been optimizing all too much tbh. The speedrunners and metagamers will tell you that that wide gunlance (specifically G. Lawful Bors) is the best endgame GL, but I like Long shelling and have been using the Gravios gunlance. The blast damage it gives me lets me boom when I boom, and the long shelling lets you hit the monster without being up in the ankles like other weapons need to be. Aside from that, you want to get Load Shells and Artillery to max levels, and then fill in the rest of your decorations with offensive guard, and then guard or guard up. The rest is just filling in damage buffs in your armor, with the minimum of defensive buffs you need to not die.
Poke-shell-guard is kind of the oldschool, solid, kinda boring way way to play from previous games, but the most fun/risky way is finding out how far into the shellhop->sweep->wyvernstake full burst->second wyvernstake full burst->quick wyvernfire->second quick wyvernfire combo you can get before the monster slaps you. It’s a lot easier to aim in Wilds if you just stay in focus mode, too.
IG is fun! It was one of the 3 or so other weapons I tried in MH4U before I became a series-long gunlancer!
I’m still only on chapter 3 I think? Haven’t played too much yet. Gotta go look up some tutorials on weapon combos and figure out how to organize my items and load outs.
I feel like I’m missing my attacks a lot more compared to MH World, but maybe I’m just really rusty haha
I’m missing a lot, too, but I chalked that up to the game being a little more lenient, thus giving me more room to freestyle instead of turtling.
I’ve played Gunlance since 4U, which has kept things relatively stable for me (aside from the occasional addition/removal of things like Blast Dash). I also picked up SnS this time around so I can take on group hunts with the Power of Friendship and Mushrooms.
Do you have any fav gunlance builds? I’ve started trying it out for wilds and it’s very fun and stable (albeit a little boring at times when your friend is playing something flashy like dual blades or longsword), but I’m not really sure if I’m getting the most out of it.
Ive also picked up insect glaive finally after putting it off for all of worlds and rise, it’s so fun!! Jumping goes brrrr
I haven’t been optimizing all too much tbh. The speedrunners and metagamers will tell you that that wide gunlance (specifically G. Lawful Bors) is the best endgame GL, but I like Long shelling and have been using the Gravios gunlance. The blast damage it gives me lets me boom when I boom, and the long shelling lets you hit the monster without being up in the ankles like other weapons need to be. Aside from that, you want to get Load Shells and Artillery to max levels, and then fill in the rest of your decorations with offensive guard, and then guard or guard up. The rest is just filling in damage buffs in your armor, with the minimum of defensive buffs you need to not die.
Poke-shell-guard is kind of the oldschool, solid, kinda boring way way to play from previous games, but the most fun/risky way is finding out how far into the shellhop->sweep->wyvernstake full burst->second wyvernstake full burst->quick wyvernfire->second quick wyvernfire combo you can get before the monster slaps you. It’s a lot easier to aim in Wilds if you just stay in focus mode, too.
IG is fun! It was one of the 3 or so other weapons I tried in MH4U before I became a series-long gunlancer!
Thanks, I’ll go chew on that for a while hehe