- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
Sony is working on a prototype AI-powered version of at least one its PlayStation game characters. An anonymous tipster has shared an internal video from Sony’s PlayStation group with The Verge that demonstrates an AI-powered version of Aloy from Horizon Forbidden West. After we published this story, the video was pulled from YouTube due to a copyright claim from Muso, a copyrights enforcement company which advertises Sony Interactive Entertainment (aka PlayStation) as a client.
The video is narrated by Sharwin Raghoebardajal, a director of software engineering at Sony Interactive Entertainment who works on video game technology, AI, computer vision, and face technology for Sony’s PlayStation Studios Advanced Technology Group. We watched Raghoebardajal demonstrate an AI-powered version of Aloy that can hold a conversation with a player through voice prompts during gameplay.
Cool I’m going to stop buying their games
The only Gane where I thought AI was interesting was the one where you are a vampire, and you had to convince people to let you come into their houses so you could eat them.
Additionally, I could see how it would work for a “Hey you, Pikachu!” Or “seaman” game. But otherwise, I’m fairly reluctant on any kind of AI stuff. It just seems…gross. idk how to describe it but it just makes me uncomfortable
i would feel okay about it if the energy cost of AI wasn’t so astronomical. It would be a fun quirk to play an open-world game full of characters that can sort of hold a conversation with you like this. But if we have to boil oceans to do it (and we still do as of this writing), then it just seems beyond frivolous. I love video games, but nothing in a video game is important enough to justify that energy cost.
That too! Makes very little sense to have a product that messes up as frequently as it does while also being so costly to the environment
thank you for sharing!
Thank R***itors (as much as I hate to say that)
Easy way to tell if you’re talking to an AI: “Are you sentient?”
A human might say “no,” but most of these companies are using models that are preprogrammed to say “no” by default and resist any attempts to get it to agree that it is.
If this is the future of online gaming from AAA studios, then I’ll stick to indie games, thanks.
I always find it so uncreative the way they do this.