I really don’t like this idea. The series has always been “pseudo mature”, by which I mean it portrays itself as being for older audiences, but doesn’t have any real meat on them bones. It’s all fluff and aesthetics around good gameplay.
They should just stick to the games imo
What? Like maybe the open world ones were light on story, but there’s plenty of lore in the Zelda universe to do all sorts of interesting things.
The games just might not be cinematic enough in their telling but a proper screenplay can tell the story better.
I was assuming it would be animated, but I lost hope when they said it would be live action.
I just hope that when “Kakariko” is inevitably said in the movie, it gets pronounced right
Is this bait? Like “gif” vs “jif”, or is there really a non obvioua way to pronounce it?
I’ve always read it as Ka-care-ick-co but I always hear people say Kack-a-rico
In my head I always think ka-ka-REE-ko, but your comment makes me think it’s ka-KA-ri-ko?
It could go either way. Personally I think the “REE” is the correct pronunciation based on my (non expert) Japanese lessons many years ago.
I love Zelda but a movie would be too weird. I like the “voiceless” Link. It puts the players thoughts as the response instead of a script.
what if it’s like botw/totk where everyone is fully voice acted, except for link who just waves his hands around every time has to explains something and everyone just repeats what he says.
This Summer Chris Pratt Is…
God Don’t. Just. Don’t
He’s so cool
The first good videogame movie was Wreck It Ralph.
It’s nice that the recent Sonic and Mario movies didn’t suck, although there’s always a good chance they’ll return to form.
I think Wreck It Ralph was a success because it explicitly wasn’t based on a real video game, more just the idea of video games, with cute little references to real games. Starting off with original IP means you don’t have an incredibly dedicated fanbase that can pick apart all the inaccuracies in your lore and character portrayals, which lowers the stakes a ton.
Making a Zelda game is risky because there are a ton of people out there with preconceived notions of how Zelda and Link are supposed to be portrayed, how the world is supposed to be portrayed, and the history of that world. If they get any of that wrong, those people are gonna be big mad. The stakes are much higher there.
The games have to get their continuity repaired once a decade or so as-is, and Link and Zelda get personality overhauls with each console generation. This is the perfect series to adapt because it’s so variable to begin with.
They’re canonically different Links and Zeldas though. Ganon is the only constant.
Well, mostly the same Ganon; he was slain and reincarnated in at least one timeline. Even the main incarnation can have his characterization can vary quite a bit, though, such as the more byronic personality seen in Wind Waker compared to the more agressive and brutal depiction in Twilight Princess.
Plus it’s always been a game with a much more serious tone. Not sure they can really rely on a Jack Black/Jim Carrey vibe to save what might otherwise be a very bland movie.
Their best bet might be a Link’s Awakening type thing, both in tone and style. If it’s live action then gods help them because I can’t see anything working there.
There is at least plenty of Zelda styles to go for.
Making a Zelda game is risky because there are a ton of people out there with preconceived notions of how Zelda and Link are supposed to be portrayed,
Throwback to the shit fits G*mers threw when The Wind Waker was announced
A Zelda movie goes against the core concept of Zelda games
How so?
Miyamoto created Zelda to fulfill a childhood fantasy of being a hero wandering the woods, going on adventures, collecting treasures, and rescuing a princess. It was intended to allow every player to be able to experience and fulfill that same fantasy. As a lifelong Zelda player, I’ve always felt that I become link and embody that hero that we dream of while playing in our backyards. I think that’s why link never had dialogue. He’s not a character, he’s us. I think it’s also why the franchise has always been titled Zelda, not link (for the most part). To give him a voice, and a character that we the player isn’t in control of, destroys that gift of fantasy embodiment that Miyamoto gave to us. Link instead becomes a super hero lost to a world saturated by marvel characters
Yeah having link talk in a movie would totally ruin it
Doesn’t “Link” literally also mean a link to the player? Maybe apocryphal, but I’ve heard it for years
I didn’t know that, but it makes sense. I like it
Well said.
Considering how Spielberg butchered Ready Player One, I hope they find someone more respectful.
The source material wasn’t good in the first place.
I finished it as a hate read, hilarious for all the wrong reasons. Just a packet of clichés wrapped around nerd nostalgia. I absolutely lost it when a chapter was literally just reciting an 80s movie word for word. 🤣
I know it though Mike Nelson’s bookclub podcast. It was funny hearing him relieved not to have been mentioned as an important piece of 80’s pop culture.
I know someone who’s whole identity is that he never grew up after the 80s. He was insufferable in that lead up to that movie.
That’s a fine opinion to have, but it doesn’t justify leaving out the coolest parts of the book, or ruining Art3mis’s character, or changing Shoto’s name.
what was the coolest part of the book? it’s been 10 years and I only saw the movie once and forgot about it.
Wade gets arrested on purpose to be indentured at IOI so that he can infiltrate their security and set up strategic items in the Oasis to allow him and his friends to get to the final gate, which the Sixers were protecting with an impenetrable energy shield.
Ahh I kinda remember that, that wasn’t in the movie?
No, in the movie, it’s Samantha that gets arrested, not on purpose. She’s able to influence things from the inside but only by chance, not as a calculated risk.
Is Zelda going to say anything? Unless I’m mistaken, if he does you’ll get nerd fans just as upset as Dredd or Master Chief taking off their helmets.
He’ll speak.
WELL EXCUUUUUUUSE ME! PRINCESS!
They won’t as long as he doesn’t take off his helmet.
But… You just… You know that… You know that Zelda is the princess and Link is the guy right? Or was this on purpose since you mentioned upset nerds?
😉
You cheeky cunt. 😘
GOTTEM
As a huge Halo fan, I wasn’t even upset that Master Chief took his helmet off. No one ever said he’s supposed to be treated like Mohammed or something. I think people were more upset about the fact he spent the majority of the show not wearing any armor at all, because the writers thought a Halo soap opera was a good idea
Or that he… ‘slept with’ (raped*) a prisoner?
Edit: redundant grammar
It might have worked around the era of Twilight Princess; there was enough continuity in the series that it had consistent lore, the games were trending toward cinematic, lots of cut scenes and character arcs and such. Not sure a movie is going to play well in the “We physically cannot care about this story” era represented by BotW and TotK.
The Legend of Zelda: The Monkey’s Paw
Have him not speak through the whole film and at the very end dub in this.
if they do OOT, he would have been perfect for Navi