• mrmule@lemmy.world
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    1 day ago

    Loved the scenery and music in this game, but you’re basically a porter (delivery guy) running the errands all round the place with varying levels of difficulty. OK, but not amazing gameplay

      • JackbyDev@programming.dev
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        14 hours ago

        The game was really close to being amazing. A lot of aspects about the UI were annoying. Having so many cutscenes and progress screens for every delivery was insane. Having to skip each cutscene individually was also odd.

        Luckily they patched that you only get the BT cutscene once after a while, because the roads that went through BT turf were such a pain.

      • djsoren19
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        11 hours ago

        It’s the kinda gameplay mechanic that I don’t think can carry a game as long as Death Stranding, but I’d be very interested to see incorporated into something else. It’s definitely the most fun I’ve had walking from one place to another in a videogame, but that’s not really high praise.

  • BellyPurpledGerbil@sh.itjust.works
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    2 days ago

    The thing about Death Stranding I wanted to see more of had nothing to do with its core gameplay, but actually the side mechanic of being able to build things that other players could use. Like, we all love Dark Souls messages and how entertaining and sometimes helpful those can be. But there was something incredible about the design of being able to build a bridge that other players in other single-player games could also use. That was really special. The rest was kinda pretentious garbage and more-movie-than-game.

    • Batmancer@sh.itjust.works
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      2 days ago

      I loved being in a single player game and contributing to roads, bridges and stuff, and being able to yell out “My names Sam!” Or responding “Hey my names Sam too!”

  • MudMan@fedia.io
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    2 days ago

    Anon needs to go back and watch some David Lynch, because man, is that second paragraph weirdly on point.

    I went back to catch up with Twin Peaks The Return after he passed and… look, it’s awesome and hilarious, but… yeah, that fits.

  • RampantParanoia2365@lemmy.world
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    13 hours ago

    I gave up on this game because there’s a ton of reading, and the graphic/hierarchical design was atrocious. I think it actually gave me a headache.

    Edit: I remember now, it wasn’t just reading text, it was every aspect of the UX menu design. Metric tons of useless info and also terrible organization. Fuck, this had to be the worst design I’ve encountered in a long time.

  • Steve Dice@sh.itjust.works
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    2 days ago

    Is karma even a thing on Lemmy? Anyone? No? Yes? Ok, it doesn’t matter, I’ll take the hit if I have to: the only good thing Kojima did is Silent Hill. He’s a hack.

    • MurrayL@lemmy.world
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      2 days ago

      He has a massive following for a reason, but nothing he’s done has ever truly appealed to me, personally.

      Spicy opinions incoming:

      • His dialogue is absolutely atrocious; I’m not convinced he’s ever spoken with a real human.
      • His plotting is cliche and convoluted, and there is literally no excuse for a 70+ minute cutscene in any game. I get the sense he’d much rather be making movies but found success in games so keeps making them instead.
      • The only Kojima game I’ve genuinely enjoyed was the original MGS; a preference which made way more sense when I learned that it’s also the only game in the series where he didn’t have full control over the localisation and a third party took care to try and make his nonsense actually intelligible.
    • slaacaa@lemmy.world
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      2 days ago

      I’m not his fan, but that is too harsh. Metal Gear Solid series also has many strong entries, well received by critics and fans.

        • Executive Chimp@discuss.tchncs.de
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          22 hours ago

          Well I disagree to some extent, though I see where you’re coming from. MGS was good, I enjoyed all of the games in the series. They definitely weren’t perfect though and I did sometimes wonder if they were good because of him or in spite of him. The Kojimaness could get a bit much at times.

    • nickwitha_k (he/him)@lemmy.sdf.org
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      2 days ago

      Is karma even a thing on Lemmy? Anyone? No? Yes? Ok, it doesn’t matter, I’ll take the hit if I have to

      No, it is not. Upvotes and downvotes mainly just impact post and comment sorting. Karma on platforms like Reddit was good in theory but, was heavily gamed by bad actors to fake perceived authenticity.