Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 4 days agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square62fedilinkarrow-up1111
arrow-up1111external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 4 days agomessage-square62fedilink
Freudian slip?