Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 11 hours agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square48fedilinkarrow-up178
arrow-up178external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 11 hours agomessage-square48fedilink
Freudian slip?