• WatDabney@sopuli.xyz
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    5 months ago

    How is anybody even surprised by this?

    This is exactly the sort of thing Beth has been moving towards ever since their first ham-handed attempt to monetize mods deservedly blew up in their faces.

    They didn’t give up on the idea - they just shifted to a strategy of doing it incrementally.

    And this is just the latest step in that ongoing process.

    Think about how bad it’s (very deliberately) going to be by the time TES 6 finally comes out…

    • daddy32@lemmy.world
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      5 months ago

      Also, let’s not forget they are the DLC pioneers and inventors of the historically important Horse Armor DLC.

    • Katana314@lemmy.world
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      5 months ago

      I’ll admit I’ve been in that crowd that believed they saw early efforts like horse armor and Bioware’s infamous pay-to-continue Dragon Age quests, and backed off - resolving they need to shift monetization elsewhere like skins. Seems I was wrong.

      You could argue given Starfield’s overall failures, it’s still in the sector of terribly-designed monetization that just gets forgotten by history, much like most mobile games. But, we’re still in the process of writing that history.

    • Butterpaderp@lemmy.world
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      5 months ago

      Now that the fallout show was a success, they’ll probably just put starfield on the backburner and wait till the heat dies down, then make a tv show about it. I’m willing to bet money on this.

  • doctortofu@reddthat.com
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    5 months ago

    The Bethesda of old is long dead. After the disappointment that was Starfield, it will take multiple rave reviews and watching a few streamers playing on Twitch for me to even consider giving them any money. And I sure as hell will not be paying for goddamned mods, not now and not ever. Eff that and eff the greedy assholes that now run Bethesda.

    • Aielman15@lemmy.world
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      5 months ago

      The Bethesda of old is long dead.

      The Bethesda of old who invented MTX with their $5-dollar horse armour?

      Or the Bethesda of old who made millions by re-releasing the same game for 10+ years but refused to spend a dime to fix its bugs or give the players a functioning UI?

      • Sanctus@lemmy.world
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        5 months ago

        They means the Bethesda if the 00s and back

        Edited: he to they, idk this person like that.

  • Don_alForno@feddit.de
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    5 months ago

    Article without tracking paywall bullshit.

    So, the player frustration this quest is inspiring isn’t a straight-up next entry in the long-running paid mods debate that’s been going on within the Bethesda community with regards to the Creation Club for a while now, but rather folks simply being unhappy with the monetisation practices Bethesda’s employing with regards to its own stuff.

    I suppose that will be part of it, but it takes a load of willful ignorance to not see that the reason they distribute it this way is to ease people into the idea of using the infrastructure they ultimately set up to monetize other people’s work (i.e. mods).

  • CosmoNova@lemmy.world
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    5 months ago

    At least I don‘t have to worry about Microsoft closing this studio soon. And not because I don’t think they wouldn’t do it. They absolutely would. It’s just that I wouldn’t care a bit.

  • corroded@lemmy.world
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    5 months ago

    This seems like a weird and convoluted way to charge for content. Why not just make it a paid DLC?

    • Sasha
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      5 months ago

      Well, they are doing both

  • Wooki@lemmy.world
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    5 months ago

    Bethesda showing how it will go bankrupt before it learns. Time to fire the ceo!