Our sorcerer got some officers to confront the person who stole his identity and we turned the human trafficking ring over to the guard who pulled everyone out relatively safely.

But to even things out the sorcerer killed someone for his cloak and my rogue stole stuff from a person we later found out leaves the thieves’ guild the next session. Karmic balance.

  • jjjalljs@ttrpg.network
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    9 months ago

    Might be worth checking in with the players about what kind of game and setting they want. A game where the players investigate and call in the cavalry could be fun. A refreshing change from the common freelance murder moron mode of play.