I built a one-shot around this idea on a heavily-modded Tiny D6 system, letting people choose which of the 4 they wanted to be with variants like wealthy or scientific Victorian, captain or gunner pirate, disgraced or retired Samurai, cattle driver or 49’er, and so forth. I set it in San Francisco to get some good conflux of cultures.
Of my 4 players, 3 of them chose to be rich Victorians. facepalm
Our player who likes doing this to the DM: “So they’re giving us horses? What are the horses’ names?” Our DM: “…no. You choose.”
Speaking as a player (most of the time) I love making things worse for my poor character. And I send my evilest ideas to my DM. Who then makes them heartachingly worse. It’s great.
Lower level and a high-level NPC bard gave the inspiration. Unsure whether he gave it to the NPC I was up against; if so, the guy flubbed that roll too.
We did manage to steal it and that is eventually the plan. Provided we can throw it without touching it.
Like someone with a deep US Southern accent saying geese. Gee-uhs.
At least one of these does look like it’s 3d. I hope they did drop at least one die in here amongst the loot.
Hm. Re-watching (scene inside the wagon starts about 1:27:00) and yeah, as she’s swinging in and we see the floor from a different angle, they are flat. But at least one of them in this pic looks like a d6 with pips.
Missed opportunity here, movie folks :D
“Look, I’m sorry, I just had to check whether a stake through the heart would kill him. It didn’t really occur to me that it would kill normal people too.” ;)
First off the development of that backstory is beautiful.
Also my rogue lost all her dignity to a mimic recently. 2 mimics. I shot the second one and tried to hide from it on a bookshelf but it frog-tongued me. Also lost almost all my hit points.
I suppose the correct pedantic way to say it is “Lego bricks” even in the plural. But brevity in titles is a thing I strive for. Less so in the comments section. Also marbles. Marbles feel surprisingly sharp for spheres when stepped upon.
That’s rough, buddy.
We’ve tried some Roll20 and even a mix of in-person with someone zooming in (which we’re gonna have to do again) but the commute is worth it for the in-person to me. Then again we host so it’s no commute off my nose. Just set up and clean up.
I did check! It went something like: Me: Before I go further into this room, I’m backing up to the wall and shooting everything to see if any of it bleeds. Party: You sure you’re not going to get eaten by the wall? Me: …well if the wall is a mimic I’m already dead.
If anyone really wants a vampire deer token. The blood was a very hasty add.
Ha, nah, I scribbled it while taking notes and sent it to him. This is all my fault.
Eh, I’d definitely say it’s not a “don’t ever do this” scenario. For player agency matters- if luck had been on our side (if I’d rolled a longer fuse, if we’d coordinated better, if I’d gone down instead of up first) then yeah, we could have diffused them. Regardless, I think it works for the story. First off, it’s something I gave myself in my backstory, not something I earned in-game. Secondly, I acknowledged that having this bar to defend was reducing my character’s desire to go after the main story line (so I shouldn’t have been surprised ;) ). Third, this is intended as a short campaign so I think bigger character’s-life-changing events are reasonable if not even expected. And most importantly of course, I trust my DM to make a good story, and he trusts me to help move the story forward in interesting ways. (despite what I said about defending the bar, I can find character reasons to move forward if I need to and have in the past.)
Me: makes meme with this template Me: comes here and sees this immediately after. Glad we’re on the same page? ;)
I don’t need to be called out like this.
Diabolical. I’m thrilled by the idea of it happening to someone else.