• leave_it_blank@lemmy.world
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    8 months ago

    “[…]these micotransactions grant more frequent access to features many gamers deem essential for any action RPG. This includes fast travel and character customisation.”

    Wait, what? Seriously devs?

    • aesopjah@lemm.ee
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      8 months ago

      the key phrase there being ‘more frequent’. the fast travel and character customization are all in the game and have a more in-universe integration. the game systems are supposed to be more immersive than just click the map and fast travel. you typically either take a cart from town to town or warp using a stone that gets used up.

      I like it the way it is, makes leaving town to quest and adventure have another layer of strategy. If someone wants to bypass that strategy layer with money then so be it. I certainly would prefer that it be a mod rather than a MTX, and will definitely not be buying any regardless.

      • TheFerventLion@sh.itjust.works
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        8 months ago

        Nah, this is inherently scummy behavior.

        Want to enforce a particular tone and strategic layer to a game by limiting fast travel based on a consumable? Cool. Just don’t make that a consumable that can be purchased with real dollars.

      • GoodEye8@lemm.ee
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        8 months ago

        I like it the way it is, makes leaving town to quest and adventure have another layer of strategy. If someone wants to bypass that strategy layer with money then so be it. I certainly would prefer that it be a mod rather than a MTX, and will definitely not be buying any regardless.

        This has been solved for a long time. If you want to force people to leave the town to quests and adventure just stick to Morrowind style fast travel where fast travel doesn’t go everywhere. If you want people to be able to fast travel everywhere then let them fast travel everywhere. If people can fast travel everywhere but don’t want to fast travel everywhere then it’s a single player game, they’re free to make up their own rules on how they want to play.

        There’s no justifiable reason to slap a price tag on fast travel and that’s the issue most people have. The fact that it was removed from review builds shows that even the devs know how fucking shitty it is. No need to defend a shitty practice.

        • petrol_sniff_king
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          8 months ago

          That’s exactly right.

          Most games won’t even let you warp to places you haven’t been yet. Fucking bullshit.

            • petrol_sniff_king
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              8 months ago

              Sounds like excuses.

              “Noo, there’s actually this totally reasonable made up reason you can’t just go where tf the developers want you to~! You have to let them waste your time; it’s artistic!”

              [edit] I was hoping the first guy would respond. I’m mocking him, to be clear. :p