The worst part about Rust is that it was one of the earliest survival mmo-type games, and set the tone for the genre community norms.
I notice what seems to be a trend that whenever there’s a new survival mmo you get a lot of the same kind of playerbase, I imagine it’s because it’s the same big gaming groups that migrate from onegame to the other so they bring their own baked-in culture with them.
The worst part about Rust is that it was one of the earliest survival mmo-type games, and set the tone for the genre community norms.
I notice what seems to be a trend that whenever there’s a new survival mmo you get a lot of the same kind of playerbase, I imagine it’s because it’s the same big gaming groups that migrate from onegame to the other so they bring their own baked-in culture with them.