QuentinCallaghan@sopuli.xyz to Gaming@beehaw.org · 1 year agoThe NES at 40: Seven ways it changed the gaming world foreverarchive.isexternal-linkmessage-square14fedilinkarrow-up131
arrow-up131external-linkThe NES at 40: Seven ways it changed the gaming world foreverarchive.isQuentinCallaghan@sopuli.xyz to Gaming@beehaw.org · 1 year agomessage-square14fedilink
minus-squareHolodeck_Moriarty@lemm.eelinkfedilinkarrow-up2·1 year agoIt was a good time, and I’m glad I played it that way rather than the DS remake. It was HARD.
minus-squareCraigeryTheKid@beehaw.orglinkfedilinkarrow-up2·1 year agoit was huge, endless. impossible to understand. I played Dragon Warrior as well, and felt similar. “omg a new town!” “ahhh a wyvern?! whats that??”
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It was a good time, and I’m glad I played it that way rather than the DS remake. It was HARD.
deleted by creator
it was huge, endless. impossible to understand. I played Dragon Warrior as well, and felt similar. “omg a new town!” “ahhh a wyvern?! whats that??”