The sequel to well-received underwater survival game Subnautica will be a live service game with both multiplayer and single player adventures. The news was revealed by indie developer Krafton and has…

  • absquatulate@lemmy.world
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    9 months ago

    Much-needed clarifications from the dev:

    Hello Subnauts,

    A few of you noticed some information shared online by our publisher, KRAFTON 🕵

    While some of the news is exciting, we’d like to clarify:

    Early Access is not intended for release in 2024, but we plan to share a lot more information later this year!

    In reference to “Games-as-a-Service,” we simply plan to continually update the game for many years to come, just like the previous two Subnautica games. Think our Early Access update model, expanded. No season passes. No battle passes. No subscription.

    The game is not multiplayer-focused. Co-op will be an entirely optional way to play the game. You’ll be able to enjoy the game as a single-player.

    As always, we are so proud and incredibly grateful to have such a passionate and engaged community, who love the Subnautica games deeply. 

    Thanks for keeping an eye out for any news about our progress on the next game.

    We’re so excited to show you what we’ve been working on and hope that you love it as much as we do.

    – The Subnautica Team

      • all-knight-party@kbin.run
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        9 months ago

        Well, they failed to answer one more huge question when it comes to GaaS… Is it always online DRM?

        On console platforms like the Switch, I can play Subnautica offline anywhere, and though the second game is likely far outside the switch’s capabilities, I think DRM model is an important thing to clarify when it comes to GaaS definition.

      • Caveman@lemmy.world
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        9 months ago

        Yeah it sounds like it would be a subscription and you’d have to subscribe to get updates.