The sequel to well-received underwater survival game Subnautica will be a live service game with both multiplayer and single player adventures. The news was revealed by indie developer Krafton and has…

  • absquatulate@lemmy.world
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    9 months ago

    Much-needed clarifications from the dev:

    Hello Subnauts,

    A few of you noticed some information shared online by our publisher, KRAFTON 🕵

    While some of the news is exciting, we’d like to clarify:

    Early Access is not intended for release in 2024, but we plan to share a lot more information later this year!

    In reference to “Games-as-a-Service,” we simply plan to continually update the game for many years to come, just like the previous two Subnautica games. Think our Early Access update model, expanded. No season passes. No battle passes. No subscription.

    The game is not multiplayer-focused. Co-op will be an entirely optional way to play the game. You’ll be able to enjoy the game as a single-player.

    As always, we are so proud and incredibly grateful to have such a passionate and engaged community, who love the Subnautica games deeply. 

    Thanks for keeping an eye out for any news about our progress on the next game.

    We’re so excited to show you what we’ve been working on and hope that you love it as much as we do.

    – The Subnautica Team

      • all-knight-party@kbin.run
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        9 months ago

        Well, they failed to answer one more huge question when it comes to GaaS… Is it always online DRM?

        On console platforms like the Switch, I can play Subnautica offline anywhere, and though the second game is likely far outside the switch’s capabilities, I think DRM model is an important thing to clarify when it comes to GaaS definition.

      • Caveman@lemmy.world
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        9 months ago

        Yeah it sounds like it would be a subscription and you’d have to subscribe to get updates.

  • eestileib@sh.itjust.works
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    9 months ago

    It really sounds like there will still be a required network connection even if you don’t pay monthly for it.

    Which is still a deal breaker for me.

  • Kory@lemmy.ml
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    9 months ago

    I really loved Subnautica, didn’t like Below Zero but am still playing Subnautica from time to time. I can’t even imagine how a game with such a great setting and story can become a gaas. I can get behind co-op, but isn’t the ultimate goal in that game to get back home?

    • verysoft@kbin.social
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      9 months ago

      It’s not becoming GaaS, they just meant it will receive updates like the current ones did, was a mistake in wording.

      I hope it’s more like Subnautica and not Below Zero too, having a silent protagonist explore a world and uncover story was far more fun than full voice acted characters. Not the mention how broken the BZ story was and how the world never made you feel uneasy like the original did.

      Edit, link: https://unknownworlds.com/subnautica/an-update-about-the-next-subnautica/

      • Kory@lemmy.ml
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        9 months ago

        Oh thank you for clarifying that!

        Yes I agree. Even the soundtrack wasn’t good anymore and don’t get me started about the ending :)

        • verysoft@kbin.social
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          9 months ago

          https://unknownworlds.com/subnautica/an-update-about-the-next-subnautica/ :)

          I thought the soundtrack was good on it’s own (I love Ben Prunty’s music), but it did not fit the game.
          The way the music and audio design in-general in the first game all fit together so well is what made half the experience.

          And yeah…

          spoiler

          you go down to find out what happens to your sister, then that becomes a side quest you can forget about and you fuck off with a random alien :')

          • Kory@lemmy.ml
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            9 months ago

            Thanks for the link, I just came here to post it haha. I’m glad they are not intending to make it a GaaS, might give it a try after all.

            Absolutely agree, also with the spoiler comment :D