• dillekant@slrpnk.net
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    11 months ago

    Disappointed that gmtk doesn’t address the fact that this wouldn’t really be an issue with physical media because it can be re-sold and kept in a library.

    • Beko Pharm@discuss.tchncs.de
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      11 months ago

      At least Steam lets you still download it when you purchased it before. I checked today just to make sure it really does still download. Granted, this is as long as Valve may exist but I don’t think there is anything DRM related here that would stop anyone from making a copy of the downloaded game 🤔 May try that later.

      • dillekant@slrpnk.net
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        11 months ago

        While, yes, Steam doing this is… OK… The resale is what matters. Technically passing it on via Gog’s download is “piracy”, but having some sort of physical identifier for the thing makes it legal to resell.

    • Something Burger 🍔@jlai.lu
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      11 months ago

      Unless the physical media is tied to an account forever, like what Microsoft tried to do with the Xbox One but backpedaled after massive outcry, or what Valve has been doing for two decades without massive outcry because it’s okay when Valve does it.

      • KairuByte@lemmy.dbzer0.com
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        11 months ago

        Wait, do Steam games have physical releases? Like, not just a physical box but physical media you install the game from?

          • Beko Pharm@discuss.tchncs.de
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            11 months ago

            In all fairness: A lot of physical releases from back in the days can be redeemed on Steam nowadays. It’s not often obvious but it works for a lot. e.g. for Prey (the 2006 one: https://en.wikipedia.org/wiki/Prey_(2006_video_game) ) - which saves me the trouble to look for a CD drive I no longer have xD

            Yes, I understand that archiving is more tricky nowadays and even Valve may defunct one day. Alas in reality is a > 15 yrs old CD also prone to errors and may no longer work already.