• beefcat@lemmy.world
    link
    fedilink
    arrow-up
    8
    ·
    11 months ago

    That’s like using a Dvorak keyboard and complaining that games default to WASD bindings. This is the exact reason why key remapping is a standard feature on PC games but not on consoles

    • Thrashy@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      11 months ago

      The old Trackmans have very limited inputs relative to modern gaming mice. There are some trackballs with scroll wheels, but they have different ergonomics (you rotate the ball with your thumb rather than your index, middle, and ring fingers) that my buddies aren’t fond of.

      Given that theirs is a very niche use case, I don’t think anybody’s gonna make a trackball to suit them that also has a scroll wheel, but I guess if somebody was motivated enough, there’s an opportunity for some sort of ESP-based open source hardware.

      • beefcat@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        11 months ago

        Right, but ultimately their complaint is that a game has actions bound to a scroll wheel and they could simply rebind those actions to something else.

        Though the complaint does become legitimate if they are playing one of the handful of poor PC ports out there that lacks key remapping (cough*transformerswarforcybertron*cough)