• fsxylo@sh.itjust.works
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      1 year ago

      Oh I got the stone key to unlock this first fog door. It’s in the tutorial area so it’s got to be easy, right?

      • kajko@feddit.nu
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        1 year ago

        This reminds me I still haven’t finished that one. How I hate those chariots.

      • GladiusB@lemmy.world
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        1 year ago

        I fuckin soloed Margot in the first ten hours. It’s even an achievement on my Steam. They redid the cloud storage or some shit because there was a patch bug. I seriously no lifed it as it dropped got good armor set from Florida. I forget the zone. Beach and an annoying boss I used the wolf summons to beat.

        The patch ERASED everything. I still have the achievement on my steam account. Emailed them. They can’t do anything. Never played it again.

        • KittyCat@lemmy.world
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          1 year ago

          10 hours to margot is impressive for all the wrong reasons. I think I killed him first time around in under an hour.

          • GladiusB@lemmy.world
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            1 year ago

            Cool! Did you solo it? Most people co-oped it. I know I’m not an expert. But I def don’t suck. Keep up the good vibes. But whole.

    • Thassodar@lemm.ee
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      1 year ago

      That one red area to the East of the starting area: ☠️

      (I’ve forgotten all the map areas, haven’t played in almost a year.)

      • sus@programming.dev
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        1 year ago

        and we all died to cazadors 5 times, and to deathclaws 30 times, and then succeeded in slipping past them, right?

        • thereisalamp@reddthat.com
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          1 year ago

          Cazadors are worse than deathclaws and I will die on that hill. In fact I did in that hill outside of Goodsprings more often than I care to count because those fuckers keep killing you even after they’re dead.

    • Kusimulkku@lemm.ee
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      1 year ago

      I just boink boink boinked past everything. My brother actually got mad at me for not playing the game “as it supposed to be played”.

      They said Vegas so I went to Vegas!

  • Matriks404@lemmy.world
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    1 year ago

    It may be unpopular opinion, but I prefer this mechanic than enemies scaling their level with you. This is also why I love older Piranha Bytes titles (Gothic 1, 2 and Risen), as beating tough enemies that you encountered many times and couldn’t beat before because you had previously weak character is the best thing ever.

    • orangeboats@lemmy.world
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      1 year ago

      IMO it depends on the game.

      I can tell the strength difference between a Rando Bandit and a Decently Equipped Bandit.

      Or a Rando Bandit and a Giant Ass Monster.

      But this is obviously not the case for Rando Bandit and Rando Bandit, when somehow the latter is stronger because they stay on the other side of the forest.

      I just hate this kind of areal difficulty scaling because there isn’t much visual cue provided.

    • DudeDudenson@lemmings.world
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      1 year ago

      Being able to oneshot enemies who previously gave you trouble is also a great feeling, specially with aoe attacks.

      A shame the suits only care about engagement metrics, we have to feel “challenged” at every moment

    • TwanHE@lemmy.world
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      1 year ago

      Only time it feels bad is when the game doesn’t give you enough levels/xp by just doing the story missions. Don’t make me do some checklist gaming side quests just so i don’t get one shot in the next area.

  • jjjalljs@ttrpg.network
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    1 year ago

    This is one of my biggest peeves in games. Ass Creed Valhalla was really bad about it. Identical looking dudes on opposite sides of a river. One set are pushovers the others are completely lethal. Hate it.

  • KSP Atlas@sopuli.xyz
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    1 year ago

    I was playing through the Minecraft twilight forest mod and i decided to go kill the lich first, i was wondering why i couldnt damage it at all, turns out the mod has a progression and in areas you havent unlocked you can’t damage anything, i went and killed the naga and was able to do it

    • bionicjoey@lemmy.ca
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      1 year ago

      That sounds like a pretty shitty way of implementing a progression system, but I suppose Minecraft mods aren’t known for their great game design.

  • AgentGrimstone@lemmy.world
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    1 year ago

    This is just my normal highest difficulty setting experience. If I can do decent damage against the enemy, I can make it work.