• Phil_in_here@lemmy.ca
    link
    fedilink
    English
    arrow-up
    18
    ·
    9 months ago

    Just make it a difficulty option.

    Story Normal Hard Dynamic

    I see the appeal, but also there’s a reason why people pick their difficulty level, both ways. People that want a bit of low challenge game time to decompress don’t need a game that gets harder, and Dark Souls players that need high challenge game time to recompress don’t need a game that panders to them and cheapens their victory.