This is the world I’ve been building for ttrpgs, fun, and eventually some stories for the past few months. Despite the constant procrastination it’s been a ton of fun. The is steampunkeque that is largely controlled by a trading group and culture called the Moche.

I’d love some questions and criticisms to help me flesh Drio out.

  • metaltoilet@beehaw.orgOP
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    1 year ago

    Hi! Thanks for the reply.

    The mushroom forest area I’m picturing as a dark, dense forest of both old old trees and fungi. The area is generally inhabited (except for a few hermits and rumors of dark forces…) due to how remote and hostile it is.

    I haven’t made a specific tallest peak but I picture it being somewhere in the range between Arurufiviia and the desert nations. I suspect it will be seen for miles around.

    Currently I’ve slowed work on this part of the world and began creating a small group of islands East of the scope of the map. It’s an isolated area but in the next Savage Worlds campaign I run it will be invaded/colonized by the Moche people.

    • Takeshidude@beehaw.org
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      1 year ago

      Cool! Does anyone have any myths or legends about the tallest peak? A slumbering creator deity or source of life?

      Do the Vikraghallan city states bicker about petty things like how streets should be laid out? Do they agree on some uniform currency or system of measurement?

      I’ve only heard of Savage Worlds, but never looked into it; I’ve only run D&D 5e and Call of Cthulhu 7e

      • metaltoilet@beehaw.orgOP
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        1 year ago

        People know of it and have named it. A summit has been attempted multiple times, all ending in death. The Moche (basically a trading group, company and culture that have a profound impact on the entire world) have had thoughts of using an airship to land on top of the peak as a publicity stunt but there isn’t a powerful enough lift gas (fermented manure’s fumes) to get the ships that high up.

        The Vikraghallen states are at constant war with each other: forming new alliances, breaking said alliances and ousting leaders quicker than the news can carry it. So no, they can’t agree on currency and those things (the economy being so bad it’s fully invaluable to anyone doesn’t help the fact) at all.

        Take a look into Savage Worlds if you want. It’s an amazingly simple system that is also insanely versatile.