alyaza [they/she]@beehaw.orgM to Technology@beehaw.orgEnglish · 2 years agoWhy did the metaverse die? Because Silicon Valley doesn’t understand the concept of funwww.fastcompany.comexternal-linkmessage-square104fedilinkarrow-up1199cross-posted to: hackernews@lemmy.smeargle.fanshackernews@derp.footechnology@lemmy.ml
arrow-up1199external-linkWhy did the metaverse die? Because Silicon Valley doesn’t understand the concept of funwww.fastcompany.comalyaza [they/she]@beehaw.orgM to Technology@beehaw.orgEnglish · 2 years agomessage-square104fedilinkcross-posted to: hackernews@lemmy.smeargle.fanshackernews@derp.footechnology@lemmy.ml
minus-squareflipht@kbin.sociallinkfedilinkarrow-up1·2 years agoThis describes what I want - being able to have relatively blank walls/spaces that light up and fill up with content when you’re wearing the headset.
This describes what I want - being able to have relatively blank walls/spaces that light up and fill up with content when you’re wearing the headset.