• AnonTwo@kbin.social
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    1 year ago

    I mean, it sounds like you care more about the job than about the art piece. Just because writing out the character wouldn’t necessarily be good (especially without Voice lines to involve the character!), and nobody is ever happy about a recast.

    I think given the circumstances any of the options would be acceptable, including the one that Saphophyte described, just because no matter which option was chosen someone was leaving the table unhappy.

    • TheAlbatross
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      1 year ago

      Yeah, I think, in general, I’d say the livelihoods of people matter more to me than media and art.

      That said, you’re right that it’s hard to think of a solution to talent dying before the end of a project that both completes the project to it’s original intent and makes everyone happy.

      • Morgikan@lemm.ee
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        1 year ago

        This is the same argument a lot of artists had when animation first started going digital. Animation required 100+ animators to draw out scenes. When digital tools started becoming available in the industry that number got slashed to just a dozen or so. Animation turnaround time was also slashed. For example, a large part of South Park Studios success has been attributed to that even, with their episodes touching on current events far more regularly than other shows due to the almost immediate turn around.

        Despite that, a lot of people were upset that digital art was stealing their jobs. And actually I remember that being the sentiment when Photoshop started becoming more popular.

        Not in yours, but I see a lot of comments like “AI is stealing jobs”, but that’s like saying “solar panels are stealing coal’s job”. AI isn’t stealing jobs, its making them redundant in my opinion.