Every time I’m like, damnit Lae’zel get out the way! Let the grown ups talk! Your charisma is 8!

    • Rogue@feddit.uk
      link
      fedilink
      English
      arrow-up
      42
      ·
      1 year ago

      It’s a really odd mechanic that only one person is involved in the conversation. Are the rest of the party just stood back twiddling their thumbs? Very rarely do people converse like that in real life.

      • Pyr_Pressure@lemmy.ca
        link
        fedilink
        English
        arrow-up
        32
        ·
        1 year ago

        It really does diminish the power of tailoring your party to specialties.

        If the guy I’m talking to starts being a dick why can’t I choose to have my badass character intimidate him? If they’re nice why can’t I use my charismatic character? Should be able to choose who responds to what whenever you like, it would make dialogue with NPCs so much more involved.

        • Eufalconimorph@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          4
          ·
          1 year ago

          Intimidation is a charisma skill. A hulking half-orc barbarian with violent tendencies is less intimidating than the party bard.

          As a piper, obviously, the bard could threaten to play the bagpipes out of tune so I can see where WotC were going with making it a Cha skill, but still.

          • papalonian@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            ·
            1 year ago

            The way I RP it in my head is the bard is telling the NPC, “I’ll have my buddy here fuck you up”

        • JimmyMcGill@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Yea I’m a sorcerer so I usually do the talking because I have the highest perception and charisma stats but whenever I can’t avoid combat I’m right in the middle of the fight and get fucking rekt. Though tbf that bit is at least somewhat realistic.

          When scouting is a bitch though.

          But they really should let everyone in the party participate in a convo.

      • AdaA
        link
        fedilink
        English
        arrow-up
        11
        ·
        1 year ago

        Solasta does this really well, and it surprised me when I couldn’t do the same in BG3

      • Nakedmole@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Does that allow pre-buffing the rest of the party during a conversation that leads to a fight, like in DoS2?

        • bouh@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          1 year ago

          It varies. In some dialogue the whole group is taken, but in most other you can do your life while someone is talking. Some actions may start a fight during the dialogue though (offensive or forbidden actions).

  • ono@lemmy.ca
    link
    fedilink
    English
    arrow-up
    13
    ·
    1 year ago

    To be fair, one could say it’s accurately simulating tables where everyone wants to be the face.

    • Nepenthe@kbin.social
      link
      fedilink
      arrow-up
      12
      ·
      edit-2
      1 year ago

      Even more accurate — the only reason I’m so desperate to take point in the first place is so my crush will think I’m funny

      • Sharkwellington@lemmy.one
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        I just prefer conversation over combat, so every character I create is basically a cleric with high charisma. I stand in the back watching everybody do cool stuff in the fights, but when it’s time for important conversations everybody steps aside because I’m the one with the talking stats.

  • JehovasThickness@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    1 year ago

    I read somewhere that you can shove companions out of dialogue. I only tried it once but my scrawny warlock couldn’t budge Karlach, so I can’t confirm.