Open world games can be played in a lot of different ways depending on your playestile you might care or not care about it’s limitations. So just because feature X is missing doesn’t mean it would matter to everyone or it’s automatically a bad game.
In those Reddit threads almost everyone seemed like they had second hand information or it was just a meme that was constantly repeated.
There felt like a lot of people who really wanted CP to be GTAV and were extremely upset that it wasn’t.
There was also a lot of angst from people who saw the words “open world” and expected it to mean some Second Life-esque escapist experience, rather than the actual meaning of open world, as in there is a big environment where you are free to roam around and do stuff in.
Misled expectations from the marketing hype absolutely played a key role in all of that furor, but at least for me, I tune out most of it since I like making my own opinions on things.
There’s a TON more that could be said but those are the three standout points from my perspective.
Yes that was the loudest portion of the complaints for sure.
Marketing also hit the create overhype button one too many times. Maybe given the topic, genre and time of release it would have create overhype anyway, but its a moot point at this point.
Basically just memeing to death how bad is was… it actually had valve like store policies, really good latency compared to other cloud options (even now) to the point it felt local even on a shooter, false information that you had to pay a subscription to play your purchased games, etc
Open world games can be played in a lot of different ways depending on your playestile you might care or not care about it’s limitations. So just because feature X is missing doesn’t mean it would matter to everyone or it’s automatically a bad game.
In those Reddit threads almost everyone seemed like they had second hand information or it was just a meme that was constantly repeated.
There felt like a lot of people who really wanted CP to be GTAV and were extremely upset that it wasn’t.
There was also a lot of angst from people who saw the words “open world” and expected it to mean some Second Life-esque escapist experience, rather than the actual meaning of open world, as in there is a big environment where you are free to roam around and do stuff in.
Misled expectations from the marketing hype absolutely played a key role in all of that furor, but at least for me, I tune out most of it since I like making my own opinions on things.
There’s a TON more that could be said but those are the three standout points from my perspective.
Yes that was the loudest portion of the complaints for sure.
Marketing also hit the create overhype button one too many times. Maybe given the topic, genre and time of release it would have create overhype anyway, but its a moot point at this point.
Literally every conversation about Stadia
What were people saying about Stadia? I hardly heard much about it before google pulled the plug.
Basically just memeing to death how bad is was… it actually had valve like store policies, really good latency compared to other cloud options (even now) to the point it felt local even on a shooter, false information that you had to pay a subscription to play your purchased games, etc