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AndrasKrigare@beehaw.org to Gaming@beehaw.org · 2 years ago

Bethesda says most of Starfield's 1000+ planets are dull on purpose

www.pcgamer.com

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Bethesda says most of Starfield's 1000+ planets are dull on purpose

www.pcgamer.com

AndrasKrigare@beehaw.org to Gaming@beehaw.org · 2 years ago
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Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
www.pcgamer.com
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Exploring is supposed to be a reward in itself.
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    2 years ago

    The article quotes Todd Howard as saying a design goal was providing the player with a feeling of being an explorer.

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