• RandoCalrandian@kbin.social
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    1 year ago

    The coders have their copyrighted works replicated infinitely without royalties as well.

    What makes a voice actor’s contributions more meaningful than that? Especially since they can get a half decent voice performance out of any coder and the right generative software which already exists.

      • not_amm@beehaw.org
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        1 year ago

        I think that the main problem is that companies keep getting revenue even if actors don’t. Book writers don’t stop earning money just because they wrote their book 5 years ago, and yes, they don’t win money for reselling, but companies like Amazon and their editorials will keep earning money because of their work, so why shouldn’t the writers earn money?

        If your work isnt being streamed or sold, well, you won’t see much. But still, you signed a contract, like the old perpetual pensions.

      • MJBrune@beehaw.org
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        1 year ago

        Creation does not mean benefit in perpetuity. It means you created something. You should be paid properly for it, yes, but it doesn’t mean every time someone mentions your book you get a penny from them lol.

        Frankly, this is what people in this thread are missing. I’d argue profits are reserved for those who dedicated themselves to making the game. Putting heart and soul into it. Sometimes that can be a VA but most of the time those VAs are like “Listen, we got a week to do this within budget and I AM NOT doing any more than that!”

        It’s absolutely fine to draw that line but it’s not fine to then expect profits for doing just the minimum to get the job done. You’ll see a lot of studios just go get non-unionized VAs. People trying to break into the games industry as VAs are a dime a dozen and so any attempt at getting profits as a whole is going to fail.