Hey there!

I’m a solo dev working on a sci-fi grand strategy game (I didn’t manage to find if self-promo is allowed so I’ll keep the name for myself).

I was updating my planning and started to think: since my game will be published on Steam, it will be playable on Linux using Compatibility Mode even if I don’t specifically target Linux itself. I myself play on an Ubuntu and this allows me to play almost every Windows game (old ones are more capricious, but recent ones are ok).

So I’m wondering, is there really an advantage to have native Linux support nowadays? As a solo dev, the thing I lack the most is time. The days/weeks/months it would take me to add it and fix all the probable bugs it entails could be used to improve the game itself or add features instead for example.

On a more general note, what do you other Linux players expect from a Linux game?

  • grue@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 days ago

    In the end I think I’ll try to make builds for all OSes and have testers for each platform, and estimate the viability of the builds from the amount of bugs they give me back.

    Don’t forget to consider the possibility that getting more bug reports from Linux users doesn’t necessarily mean the Linux version is more buggy, but instead that Linux users may be better at finding bugs or more willing to report them.