Fun fact: somebody managed to pull off deferred rendering on the Nintendo 64. And its let them show off impressively high-res textures at pretty solid framerates.
Fun fact: somebody managed to pull off deferred rendering on the Nintendo 64. And its let them show off impressively high-res textures at pretty solid framerates.
People have done some wild stuff with the N64 in recent years and it’s great. Have you seen the guy who’s been working on optimizing Mario 64 for the past 4 years and improved the performance by like over 600%?
I knew that was Kaze Emanuar before I even clicked the link.
now I have!