Tony Bark@pawb.social to Games@lemmy.worldEnglish · 15 hours agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up1100
arrow-up1100external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 15 hours agomessage-square15fedilink
minus-squarerockSlayerlinkfedilinkEnglisharrow-up15·15 hours agoBy crushing the spirit and exploiting the hell out of passionate workers.
minus-squaremhague@lemmy.worldlinkfedilinkEnglisharrow-up2·3 hours agoAnd hire an Outsource Manager so you can farm out most grunt work to underpaid devs in other countries.
minus-squarekingthrillgore@lemmy.mllinkfedilinkEnglisharrow-up1·2 hours agoWho then proceed to get abused mentally and physically bad sociopathic managers.
By crushing the spirit and exploiting the hell out of passionate workers.
And hire an Outsource Manager so you can farm out most grunt work to underpaid devs in other countries.
Who then proceed to get abused mentally and physically bad sociopathic managers.