• gamer@lemm.ee
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    8 hours ago

    I like DoF as it actually has a purpose in framing a subject. The rest are just lazy attempts at making the game “look better” by just slopping on more and more effects.

    Current ray tracing sucks because its all fake AI bullshit.

    • frezik@midwest.social
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      8 hours ago

      It’s also connected to a performance feature. They can load lower resolution textures for faraway objects. You can do this without the blurring effect of DoF, but it’s less jarring if you can blur it.

      • gamer@lemm.ee
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        7 hours ago

        The cost of DoF rendering far outweighs the memory savings of using reduced texture sizes, especially on older hardware where memory would be at a premium

    • AdrianTheFrog@lemmy.world
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      8 hours ago

      I think Halo Infinite has a good example of a limited ray traced effect (the shadows) and an example of a terrible DoF effect (it does not look realistic at all or visually appealing)