• frezik@midwest.social
    link
    fedilink
    arrow-up
    3
    ·
    8 hours ago

    It’s also connected to a performance feature. They can load lower resolution textures for faraway objects. You can do this without the blurring effect of DoF, but it’s less jarring if you can blur it.

    • gamer@lemm.ee
      link
      fedilink
      arrow-up
      3
      ·
      8 hours ago

      The cost of DoF rendering far outweighs the memory savings of using reduced texture sizes, especially on older hardware where memory would be at a premium