Answering GDC’s 2023 survey, 78% of respondents said they considered the harassment and toxicity developers receive from the public to be a serious issue. A simple sentiment is often the most effective, and the title of Dragon Age veteran Mark Darrah’s latest video cuts right to the heart of it: “Your $70 doesn’t buy you cruelty.”
You don’t have to like a game, and you don’t have stay quiet if you have complaints, says Darrah. You’re entitled to be angry, and you’re entitled to express that anger. “If you are mad at that Ubisoft game, be mad at Ubisoft,” he says. “Express your anger to Ubisoft or the studio that made the game. But you cross a line when you start being cruel about it.” (Thanks, PC Gamer and GamesRadar)
The cost of developing games hasn’t skyrocketed. Developers have more means than ever. Many things that was handcrafted on crappy slow computers then are auto-generated in seconds now.
There’s no massive shipping costs or printing of physical mediums anymore. And no losses if the already printed cassettes or CD’s didn’t sell.
If a game costs hundreds of millions to develop, in this day and age, it’s by design and/or because of bloated companies.