• A_Random_Idiot@lemmy.world
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    18 hours ago

    of the few games I’ve played that had linux versions (Cities Skylines 1, Eurotruck Simulator, American Truck Simulator, Rimworld from what I can recall off the top of my head, there have been others that i cant recall off the top of my head i’m sure), None of them were worth a god damn.

    At best unstable and slow, at worst laden with bugs and issues.

    Either way, playing the windows version via proton offered a better, more stable, more reliable experience.

    • brucethemoose@lemmy.world
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      18 hours ago

      Yeah.

      People turn their nose at this, but devs have to develop for windows. If they can give their users a better experience targeting Proton, with less time and more refinement and better support than a native port, that’s a-okay with me.

      A hilarious situation would be linux superseding Windows for desktop gaming… And Proton still being the standard target. I would love that future.

      • A_Random_Idiot@lemmy.world
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        18 hours ago

        I agree.

        I’d rather time and polish be given to making sure it runs via proton.

        Then a half assed linux port, that doesnt work, thats a waste of time, that will be unused and hated, and be held up by devs as an example of “Well, users don’t use the linux version, there for linux isnt a viable target for us to bother with”

    • superkret@feddit.org
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      18 hours ago

      I couldn’t even get the Linux version of ETS to run on Linux. The Windows version runs flawlessly.