So, I think I got backwards-deck. I play Rocket League, so input lag is a big deal for me there. However, the issue I have seems opposite of what I see online:
- Using deck controls has noticeable lag
- Using a wired X-Box controller has noticeable lag
- Using a Bluetooth X-Box controller works pretty good
Can anyone think of why I would have such bad lag on the built-in controls?
EDIT So this might be display, not input lag!
- Set Gamescope Disable FPS Limiter On
- Set Gamescope Allow Tearing On
- Set Rocket League Vsync Off
- Set Rocket League FPS to 144
The deck works a lot harder, and fans go crazy, but it’s playable without an external monitor now. I think in limiting to the didplay’s 60hz, the Deck must be doing something else causing display lag.
That’s really bizarre. A lot of rhythm games have a calibration test you can do for both visual and audio lag, the visual lag test would be a great way to get some time measurements of the lag with different controller types.
Edit: Rift of the Necrodancer has a free demo that includes a visual latency test.
Oh perfect, see edited post for a partial solution (so far), I will use this game to test my findings.
If you have any plugins installed, I would start by disabling them. I do not get any noticeable lag off the Steam Deck controls, but to be fair I don’t play anything competitively.
Short of user modifications, I would contact Valve. Their support is excellent.
No plugins, but see edited post for a partial solution (so far). Thanks!
You said some control works well, so it might not be your case, but i will leave the info here for others too.
Make sure your display is set to low latency like a “game mode”, otherwise you get massive input lag
Removed by mod
God forbid people are having fun with games on their platform of choice
Removed by mod
I bet you use a plain coloured Octane and can’t fathom people use other cars, right?
Removed by mod
So, this got me thinking. I turned off thr FPS limiter and allowed Tearing in Gamescope. Turned off Vsync and set FPS limiter to 144 in Rocket League. Lo and behold, playable. I think this lay have more to do with the display than the controls.
Maybe steam input is on when it isn’t needed for the game?
Can you turn Steam Input off on the Deck? I did find a partial solution (see edited post)
I dunno. I’ve never had any issues with input lag so