• snooggums@lemmy.world
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    19 days ago

    I love the implication that the GM conciously decided that there was a chance of failure.

    • subtext@lemmy.world
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      19 days ago

      There’s gotta be a point where stuff can’t be failed. It just feels bad as a player if you tell me that I can’t figure out where the Sahara desert is when I’m standing right next to it.

      • snooggums@lemmy.world
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        19 days ago

        In DnD, you only roll if there is a chance of failure. If the DM is having you roll for stuff that is blatantly obvious then they are doing it wrong.

  • festnt@sh.itjust.works
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    17 days ago

    the monkey is just like “🟡”

    edit: dammit every time i try using an emoji it loses its face

    • AnAustralianPhotographer@lemmy.world
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      17 days ago

      Some say that trooper cracked the shits with Dark Helmet then and there and vowed to leave the first chance he could get. Shortle after, he got a commission in Starfleet before finding his way to the Delta Quadrant.

  • PassingDuchy@lemmy.world
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    18 days ago

    Had some players that were doing a see who can sleep with NPCs tally check. I had some NPCs do it right back. I gave them both insight checks to realize they were now the game instead of playing the game and both failed. This feels like that lol.

  • Ziglin@lemmy.world
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    17 days ago

    One of my favorites of these kinds of situations was to find out where a glow was coming from and we all came to the conclusion that it must be the dark, black wall at the other end of the cave…