If you abbreviate League of Legends LoL, how do you abbreviate CyberPunk?
cp2077, officially.
Personally I type “cp77” when in convo with friends.
You don’t
Hello, human resources???
C2077 since Cyberpunk is one word
CPR
CyPu
How can the game be so bad yet the things surrounding it so good?
Riot works on their game
Then they throw money at other - actually competent - studios to work on side content
The game is mechanically great.
The player base is so wretched and vile that it made me uninstall Windows so I will never be tempted again.
The porn is also good.
Every time I get the itch to play again, I go and look up the newest champion and cringe at how bad the power creep has gotten.
Ambessa is just thicc Riven, but better.
You can mute the chat now. You should be extra tempted by the superior mobile version Wild Rift. The controls feel like they’re meant to be a twin stick shooter, and piloting a champ is much more satisfying that way
I won’t go back.
Haha I’m right there with you. It’s like someone going “Hey, remember when you used to do heroin and hate yourself? I know you’ve gone to rehab and cleaned yourself up, but wanna try this new Heroin-Lite?”
Can you play that with a bluetooth controller? Cause I do hate touchscreen input in games more than anything.
Unfortunately not afaik
I thought I’d hate it too, but it feels so natural now. It helps that you can edit the button layout and their size in options.
Unfortunately no external controllers are officially supported. They were planning on doing a console port so I was expecting this would be a thing at some point, but it feels like they’re moving all their spare devs to “the mmo”
Fair take, I agree.
I played a lot of lol when it got out, as Garena was unbearable, and lol had reconnects and matchmaking.
But compared to Dota, that game just feels hollow. I get that it’s made easier for wider audience, but still, it’s very lacking.
The game itself is good. It’s more a problem that 5 random kids are supposed to cooperate against five other random kids and many of them would be better off playing single player games where they can’t blame others for their mistakes.
With that said, I feel flaming is less now than a few years ago.
Yeah playing with organized teams is so much better than soloQ. The entire game revolves around teamwork but then they throw 5 randos together with no voice chat and it’s just an incubator for frustration.
Flaming is probably less now because the game is getting kinda old and people don’t take it as seriously anymore. I haven’t played in several years so idk.
The flamers have just moved to deadlock it seems.
Good to know flaming is going down.
Arcane was a marketing scheme, they didn’t invest in there to gain money, was to attract players, they needed it to be a good show, that’s what i think
Maybe but I would consider the best comercial ever made for skins.
That’s too
The game is good, if you try hard it you go insane tho because you depende in 4 other people to do their part, and it’s 30min of suferring and losing feel so much worse(that’s why dota with 1 hour is event more toxic, and league of legends mobile is less because the game is simpler and 10 min long and a lot less try-hard), dota has a lower time match option too
On mobile it is really great. The quicker rounds and less accessible chat really do wonders for me
In my case while I had fun it became something unpleasant at times.
Very fitting meme if you remember the harrasement scandal at riot a few years back.
Honestly, if you stick to ARAM and a few casual SR, it’s way better than a few years ago. Less toxicity, even fairly friendly games.
Ranked ? Nevermore.
Yeah it would be nice if they made an RPG like cyberpunk. The traditional 5v5 moba genre is just no fun for casual play.
They had a 3v3 mode that was ok and a big circle map that was cool. I’ve been informed that’s all gone now. Now the only fun mode left is ARAM.
Heroes of the storm fixed almost everything I didn’t like about League and Dota. Except we need a 3v3 mode with two lanes. Keep all the minigame mechanics, joint leveling and lack of creep denials and you’d be on your way to a more enjoyable casual experience.
There’s a wave of casuals playing League of Legends again which I think is nice. Over the past years, Riot was struggling to get new players to play because of how complex MOBAs are and people getting completely stomped by smurfs. I guess the solution was Worlds and Arcane lol (and all the little new player things they added).
I don’t know the current status of League onboarding but as a veteran I attempted and accompanied various people throught it in the years and it’s been painfully, criminally bad for the longest time. Both when there was nothing but the weekly free rotation to pick from and haveing to sink a month of grinding to get a single champ, till the more recent “we gift you a champ every 2 levels so you can actually play the game”.
I think it used (still does?) to boil down to the delicate balance of:
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the attrition of the early grind is the easiest to monetyze
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the need for new players to keep the game alive
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the miracolous success of the game making no changes better than changing something and finding out you inadvertedly sapped the magic out of it.
Since most people haven’t played DOTA 2, I’m here to inform you you have access to all the heroes from the get go
(It also has tutorial better by two orders of magnitude)
And yet I still have no idea why the towers randomly fire at me. But I do agree, the tutorials were pretty solid
Go watch a tutorial on that, it’s very different from League in that regard (and on minion aggro as well).
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LoL
League of Legends is genuinely great, and Wild Rift is even better! I highly recommend them.
ARAM (All Random All Mid mode) in LoL is hilarious and a great way to learn how to play
League of Legends is just DotA with all the thinking removed in the same way that Skyrim is just Morrowind with all the thinking removed.
Firm disagree. League is more streamlined than DOTA, and this is actually more interesting IMO.
For example the dance of trading and last hitting has enough depth that we don’t need denying to make things exciting. This allows us to focus more carefully on the variation involved with trading well without arbitrarily raising the skill ceiling.
I don’t doubt some people enjoy the third layer DOTA adds, it’s just that I feel League allows people to focus more of what is fun in MOBAs rather than being an unending knowledge check.
Wild Rift is even better for refining the genre further. For something obviously too simplified you could point to ML:BB, but Wild Rift is noticeably on a whole other level. There really is a sweet spot and I think it’s closer to League than DOTA.
Cmon, League isn’t that bad. I’m only a little more racist and a lot gayer than I used to be