What was the first cyberpunk video game you played? Were you playing the point & click adventure games back on DOS? Shadowrun on SNES? Deus Ex on PC? Or did you just recently discover this thing called “cyberpunk” with Cyberpunk 2077?

I’m curious how long everyone here has been into cyberpunk.

  • kethali@lemmy.ca
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    1 month ago

    Syndicate I have fond memories of, seems cyberpunk enough. Deus Ex was also a lot of fun, though my computer at the time could barely run it.

    Plenty of anime from the 90s that fit the theme as well.

    • Hammerjack@lemmy.zipOPM
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      1 month ago

      I’m ashamed to say the only Syndicate game I’ve played is the 2012 FPS reboot which was basically Syndicate in name only.

      Although, the original Syndicate creator was so mad about the 2012 reboot that he made Satellite Reign as a spiritual successor, and I really enjoyed that one.

      • kethali@lemmy.ca
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        1 month ago

        I don’t remember hearing about Satellite Reign, looks awesome. I’m going to have to check that out!

  • LEONHART@slrpnk.net
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    1 month ago

    This answer may be a cheat and a stretch, but hear me out…

    Star Wars: Dark Forces II: Jedi Knight

    Specifically, the opening levels set in Nar Shaddaa, one of my favorite, underappreciated locations in the extended universe.

    The whole moon was one giant, grimey, neon-lit city blanketed in night, overrun with sleazy organized criminals and jazz music. Pretty big noir vibes too.

    It’s the first time I remember experiencing the aesthetic, which felt so sharply different from the colorful, swashbuckling Star Wars I had known. And I knew I loved it.

  • Hugin@lemmy.world
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    1 month ago

    System shock 1. I loved the danger zones and safe zones and hacking the med bay to increase the safe zones.

    • Hammerjack@lemmy.zipOPM
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      1 month ago

      Have you tried the remake? I always liked SS2 and thought SS1 was too clunky but I’m not sure if that means I’d want to play a remake of SS1.

      • Hugin@lemmy.world
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        1 month ago

        I haven’t tried the remake.

        I thought the first half of SS2 was amazing. After the bio labs the level design and story felt rushed and uninteresting. Presumably forced to release before they were done.

  • ryven@lemmy.dbzer0.com
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    1 month ago

    Shadowrun on SNES. And I’m running Shadowrun tonight for the first time in literal decades (I last GMed it when I was in middle school!), for people who haven’t played before; I’m so nervous and unprepared! I hope that even if I mangle the rules I can get across the vibes.

          • ryven@lemmy.dbzer0.com
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            1 month ago

            Thanks, I didn’t flatline! One of my players couldn’t make this week so I improvised a variant on the classic Food Fight intro scenario so that we could familiarize ourselves with the combat without going off on a run sans street samurai. In retrospect I’m not sure I handled recoil penalties correctly, and we slogged through the rulebook looking for some things like “Why does spell Force matter again?” but in the end only one of the players got mildly shot, and the mage manabolted a guy so hard that he totally fried from the inside out, so I’m calling it a success!

  • ...m...@ttrpg.network
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    1 month ago

    …i was going to say flashback or mean streets, but no, it was definitely the original tron arcade game; that pre-dated even war games

    …before a certain point in the early eighties, the line between cyberpunk and science fiction gets pretty blurry, so i don’t think anything i played in the seventies counts…

        • spiffmeister@aussie.zone
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          1 month ago

          /j on swimming. Realistically you can get away with any skills, though I always liked pistols since you can scope/laser sight the standard pistol and run around headshotting everything.

          GEP gunning everything is also hilarious.

  • grte@lemmy.ca
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    1 month ago

    Shadowrun on Genesis probably, but memory that far back is pretty hazy.

  • NigelFrobisher@aussie.zone
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    1 month ago

    Interphase (Amiga/Atari ST, 1989).

    The player moves around in virtual space of a corporate system while their partner infiltrates the actual space of the building. You have to disable electrified doors and reroute security bots etc to create a path through the offices, all while fighting off defensive programs

    Unusually for the era you steer with the mouse and it’s all in vector graphics.

    • Hammerjack@lemmy.zipOPM
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      1 month ago

      I never really considered Duke Nukem to be cyberpunk… but yeah, that screenshot totally looks like it came from a cyberpunk game. Weird.

      • perishthethought@lemm.ee
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        1 month ago

        Yah, maybe it’s more just sci-fi.

        In that case, the first Deus Ex game was my first. Great stuff back then. Hard to play now, IMO.

  • anttifantti@sopuli.xyz
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    1 month ago

    Deus Ex, on PS2. I can’t even remember if I finished or even enjoyed it. Later, I got it on PC and it’s been one of my favourite games ever since and fully got me into both cyberpunk and the immersive sim genre!

    • Hammerjack@lemmy.zipOPM
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      1 month ago

      Speaking of immersive sims, how would you compare the original Deus Ex to System Shock 2? I feel like System Shock 2 probably pushed the genre further but I enjoyed the world of Deus Ex more for some reason.

      • anttifantti@sopuli.xyz
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        1 month ago

        It’s been a long time since I played System Shock 2 but I have the same feeling as you. There’s something about the near future conspiracy stuff that just drags me in. Space stations are cool and all but I prefer the atmosphere of Deus Ex.

  • Lime Buzz@beehaw.org
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    1 month ago

    So far? Cloud Punk.

    Most games that claim to be cyberpunk don’t really delve too much into the politics or do it in a really bad way.

    Cyberpunk 2077 is based on a very ableist TTRPG, for example that claims that the more modifications you make to your body, the less ‘human’ you are and thus the more likely you are to get ‘cyberpsychosis’. However, that isn’t necessarily true and if it is those folks that get it should be taken care of in a medical sense. Also, ‘humanness’ is not synonymous with ethical or moral etc as much as folks like to believe it is.

    • ryven@lemmy.dbzer0.com
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      1 month ago

      2077 basically breaks from its source material over this. There’s a series of side quests where you are asked to non-lethally subdue people suffering from “cyberpsychosis” in order to facilitate independent research on rehabilitation, and it turns out that basically all of them are either a) suffering from medical side effects that (according to some other in-game documents) are known to cyberware manufacturers, but being swept under the rug to keep sales and profits flowing, and/or b) suffering from untreated psychological trauma, and it just turns out lashing out is a lot more destructive when you happen to have a ton of built in weapon systems that are always with you and ready to engage at a moment’s notice. The “humanness” angle is sometimes seen being pushed by the media, but it’s basically an excuse the corps use to shift blame away from their faulty products.