• Cornelius_Wangenheim@lemmy.world
    link
    fedilink
    English
    arrow-up
    25
    ·
    17 days ago

    In case you haven’t heard, a bunch of the original KSP developers are teaming up with the DayZ guy’s company to make a spiritual sequel: Kitten Space Agency.

      • SkyeStarfall
        link
        fedilink
        English
        arrow-up
        5
        ·
        17 days ago

        They are also incredibly transparent on their discord. Feel free to join it and look at what the devs are saying for more info!

    • PunchingWood@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      17 days ago

      Not sure how to feel about the company behind DayZ getting in on it though. It’s kinda ironic, because they (or the guy that is/was leading them) are quite notorious for abandoning active running projects for something new, and repeatedly doing so. They even did this with DayZ until after a long time they picked it up again (I think), but I’m not sure what state the DayZ is in now.

      • SkyeStarfall
        link
        fedilink
        English
        arrow-up
        4
        ·
        17 days ago

        I see this myth everywhere, but what is it based on? They’re still actively updating Stationeers and ICARUS

        Just look at their update history of you don’t believe me

        • PunchingWood@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          17 days ago

          It’s not a myth when it really happens. I specifically remember DayZ being the first game I even reviewed on Steam because they abandoned it to work on a new project before wrapping up DayZ.

          It’s just bad business to let projects linger in early access while starting new ones, or even sell loads and loads of DLC for these games. Frankly Steam should do something about it and punish studios abusing the system.

          • SkyeStarfall
            link
            fedilink
            English
            arrow-up
            3
            ·
            17 days ago

            The big difference is that the DayZ standalone title was controlled by Bohemia Interactive, Rocketwerkz meanwhile is Dean’s studio.

            I mean, I get that I don’t have an insider view or anything, but Rocketwerkz has proven itself reliable

            In addition, DayZ is like a decade or more old, even in the worst case things might just change