I’ve been closely studying dialogue and cinematography in video games lately. Try to detach the dialogue system from the dialogue. What’s the best? Was it technically multiple systems or just one?
I’ve been closely studying dialogue and cinematography in video games lately. Try to detach the dialogue system from the dialogue. What’s the best? Was it technically multiple systems or just one?
You don’t type. You use the mic and talk to them.
eh, I don’t think that makes it better. I didn’t do that for Binary Domain and I don’t think the free form nature is a benefit.