cross-posted from: https://lemmy.ml/post/21962053

Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.

In the Steamworks Developer post Valve said: “We’ve heard from more and more developers recently that they’re looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game.”

  • pHr34kY@lemmy.world
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    23 minutes ago

    AreWeAntiCheatYet does a decent job of cataloguing what has anti-cheat, and what actually works on Linux / Wine.

    It would be great to have it shown on the Steam store. I refunded a game recently because my kid bought something with anti-play by accident.

    • Nibodhika@lemmy.world
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      7 minutes ago

      Everything HAS to be public, otherwise it couldn’t be openly federated. What did he do that people complained?

  • mranderson17@infosec.pub
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    9 hours ago

    This probably won’t help with EA and the like adding kernel-level anti-cheat 6 months after release…

  • mox@lemmy.sdf.org
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    8 hours ago

    It looks a lot like the “3rd-party EULA” label that appears in the sidebar for some games, below connectivity and controller support. Nice. This ought to make it easier to see if a game meets my basic requirements, and respond quickly when a friend suggests one.